Saturday, 18 October 2014

A Hero's Life

The life of a superhero has never been an easy one.  Forget travelling to a parallel universe to foil the nefarious plans of would-be planetary invaders.  That sort of thing is all in a day's work.  

No.  The real struggle our comic book champions face on a daily basis is how to protect their secret identities from discovery.  What do you tell your boss when you have been off fighting the good fight while you are supposed to be putting in a nine to five, Monday to Friday?

Luckily enough Green Lantern always 
has a readymade cover story up his sleeve...

Green Lantern #3 (vol. 2), 1960

Hal Jordan - King of Excuses!

Tuesday, 7 October 2014


This week was a first in the life of this humble Green Lantern blogger.  It was my absolute pleasure to be invited to appear as a guest reviewer on the venerable Lanterncast, the first and longest running GL podcast around.

And this one runs longer than most...  For episode #200 the guys assemble a motley crew of listeners, as well as bringing the show's original hosts out of retirement to produce an amazing 4 hours of content all focused around our favourite Emerald Gladiator.

You can download the whole episode here absolutely free, you lucky little geek, you!

I'd like to take this opportunity to thank The Lanterncast presenters, Chad and Mark, for having me on the show. You guys rock!

And here's a little behind the scenes confession for all you Flodo's Page regulars; if you think I seem a little quiet at times it's only because I kept forgetting that I wasn't just listening to an episode of the podcast, and was actually recording live on the show!

Wednesday, 24 September 2014

Green Lantern and the Little Green Man

Welcome back to another round of the legendary Super-Blog Team-Up.  By now I'm sure you all know the drill but just in case we have any newbies jumping on, here's the low down.  Every three months the marvellous Super-Bloggers come together to geek out over a shared theme, each blogger exploring the chosen subject in their own .,,  inimitable style. This time around we are diving into the world of 'team-ups'.  How did it take us so long to think of that one?!

So here's what I've got for you.  Green Lantern #87, volume 3.  On the face of it this is the most boring comic that was ever written.  99.9% of the real action takes place between the panels.  Yawn!  I'm going to race through the plot at Flash speed to give you some idea of what I mean.  Try to stay awake...

Page one opens with not one but two panels showing a steaming coffee mug and very little else. Jade is taking pictures of it. Some dude called Access appears out of nowhere looking for Green Lantern. Jade tells him GL is not around. She conjures up a baseball bat construct but doesn't hit anybody with it.  Access isn't scared but disappears anyway.  The scene shifts to the JLA watchtower on the moon. The JLA have just finished a meeting.  Everybody goes home except Green Lantern and Martian Manhunter.  Manhunter teaches GL how to use the surveillance monitor.  Scintillating stuff I think you'll agree.  And by this time we are already 8 pages into a 22 page comic!

Suddenly (not so suddenly) an alarm goes off and Kyle and J'onn fly out into space to investigate a gigantic vessel utilising a dastardly laser to cover southern California in plants.  GL creates an unnecessarily seductive construct of a lady pirate who launches an old fashioned cannonball at the space ship.  Not surprisingly it has no effect whatsoever.  He spends two pages cutting his way into the ship and discovers the only crew member is dead. J'onn sneaks up on him.  Oh, the tension!  The Martian telepathically links to the ship and concludes that the rest of the crew has bonded with the ship's computer.  He convinces the ship (off panel, mind you) to fly to the dead planet formerly known as Mogo and terraform there instead of southern Cali.  Kyle and J'onn have a moment. Fly away. The end.

So why, I hear you ask, have I bothered to waste your time recounting this sorry tale, especially in the illustrious company of the Super-Blog Team-Up?!  The thing is, as well as being the most boring comic on the planet, it is an absolute classic!  And before I get completely drowned in a sea of 'WTFs' let me put things in context a little.  GL #87 was written in 1997.  Kyle Rayner had only been wearing the ring since issue #50 so at the time he was still very much the new guy on the block.  I'm going to go through the story again but this time I'm going to put on my green tinted glasses and share with you what happens inside the mind of a comic book fan and Green Lantern obsessive reading the same book in 2014.  To forewarn you, I may say "BOOM!" a lot.

Opening page; Jade is camping out in Kyle Rayner's apartment.  BOOM! - Kyle is still going out with Donna Troy but here he is hanging out with the girl we GL fans know is his future one true love. Reinforced by no less than Geoff Johns 20 odd years later in the run-up to Blackest Night.

Access appears.  BOOM! - Access? Access?  He's only the gatekeeper between the DC Universe and the Marvel Universe.  The missing link in the biggest intercompany crossover of all time, DC vs Marvel (or Marvel vs DC as some would have it).

Access tells Jade her power isn't like Green Lantern's, much to the superheroine's protest.  BOOM! - Jade. Daughter of Alan Scott, the original Green Lantern.  Turns out Alan and Jade's power comes from the Starheart, the collected essence of all the magic in the universe.  Some of the biggest stories in the DCU tie in to this little throwaway nugget.

Kyle sits in on Justice League meeting. BOOM! - Following a brief stint in the Teen Titans GL had been inducted into the JLA a few months previously when the self-titled team comic went back to basics and called on the heavyweights of the DCU to represent.  But this was the first time that Green Lantern readers got a chance to see their hero take his place on the A team.   Did I say BOOM! already?

Wally West invites Kyle for dinner.  BOOM! - The Brave and The Bold, people.  It's a thing! Go look it up.

Kyle stays behind to learn the ropes from J'onn J'onzz.  Maybe not a BOOM! moment in itself but massive nevertheless.  Martian Manhunter IS the Justice League of America.  He's the glue that holds it together, showing up in nearly every iteration of the team since it was created in 1960.  Learning from J'onn means our ring-slinger is learning from the very best, bar none!  Ron Marz and guest penciler Tom Grindberg come together to create an exchange between the two heroes that has 1990s buddy-cop nostalgia written all over it.

The villain's spaceship is revealed. BOOM! - Any double page spread that draws a vehicle so big that it blocks out the earth and the moon in one go deserves a BOOM!

In a sense it is the team-up up with J'onn that makes this such an action-lacking adventure. He is so powerful that dangers are effectivley evaded before they ever present themselves.  Kyle is, by comparison, unsure of himself and generally immature.  When I read his nervous inner monologue I remember how much I loved following the character's growth over the years.  This was the first faltering footsteps of an exceptional journey.  Did I mention the dude is a godlike White Lantern these days?

Even the shamefully stereotyped pirate construct had some value. Every ornately detailed construct Kyle produced in these adventures came with the subtext "No more boxing gloves".  The limitless potential of the Green Lantern's power ring was being explored to the maximum.  You give the most powerful weapon in the universe to an artist and you're going to get some mighty pretty pictures for your efforts.

Just before Green Lantern flies off to try and board the ship J'onn says something that might have little significance to your average reader but has barrels of meaning to Green Lantern fans.  "The last time I trusted a Green Lantern an entire world died.". BOOM! BOOM! BOOM! - A Cosmic Odyssey.  The story that took my favourite Green Lantern, John Stewart, and twisted him inside out.  He kicked Martian Manhunter to the kerb and in his arrogance managed to blow up the planetoid Xanshi, wiping out its millions of inhabitants in the process.  With that weight on his shoulders he spent everyday since making up for his mistake and molding his guilt with humility until it became his greatest strength.  Nice reference! BOOM!

No matter how much of a geek I am I have to admit that the clumsy story jump from J'onn explaining the clear and present danger in one panel to Kyle congratulating him for a job well done in the next is pretty much unforgivable.

Except that I'm a Green Lantern geek and the next page pulls out to reveal... Mogo. (You know what's coming next) B-O-O-M!! The sentient Green Lantern planet was taken off the board when Hal Jordan destroyed the Corps in Emerald Twighlight. This was the first time in Kyle's run that we get an inkling that the big guy might return someday, a prophecy later fulfilled by Kyle himself when he wakens Mogo from his slumber in a future issue.  All is forgiven.

As Green Lantern and the not so little green man fly off into the cosmos looking suitably heroic I suppose you are wondering what the takeaways are here.  Well for me it is this:

Takeaway 1: Given that J'onn J'onzz has the power to enter people's minds and stir up emotions and memories that have been long buried, it is only fitting that a team-up book containing the Martian Manhunter should do the same.  Green Lantern #87 tugged on my heartstrings and resurrected memories of a great many story arcs that I thoroughly enjoyed.  With the extensive history of the Green Lantern Corps and my long association with it, it is not always easy to remember all the twists and turns that took us to where we are today. If an occasional offering from the longbox forgoes traditional action sequences in favour of dropping a marker for future generations to reflect on, then who am I to argue?

Takeaway 2: The Martian Manhunter needs a catchphrase.  What's the point of being able to solve any problem virtually as it happens if your fellow heroes don't even know you did it because you are the strong, silent type?  All the best heroes have them. Some even have whole verses of poetry to make it clear to all and sundry they are taking names and kicking ass.  "Beware our power" ringing bells for anyone?  But the way I see it J'onzz needs something short and to the point. Something that says he has arrived.  Something that says "BOOM!!!"



Super-Hero Satellite: Superman and The Masters Of the Universe 

LongBox GraveYard: Thing / Thing

Superior Spider-talk: Spider-Man and the Coming of Razorback!?

The Daily Rios: New Teen Titans/DNAgents 

The Middle Spaces:  Super Hegemonic Team-up! Spider-Man, Daredevil & 'The Death of Jean DeWolfe

Chasing Amazing: Spider-man/Spider-man 2099 Across the Spider-Verse: A Once in a Timeline Team-Up 

Vic Sage/Retroist: Doctor Doom/Doctor Strange 

Fantastiverse: Superman/Spider-man 

Mystery V-Log: The Avengers #1 

In My Not So Humble Opinion: Conan /Solomon Kane 

The Unspoken Decade: Punisher/Archie!! 

Flodo's Page: Green Lantern and the Little Green Man 

Between The Pages:  World’s Finest Couple: Lois Lane and Bruce Wayne

Bronze Age Babies: When Friends Like These ARE Your Enemies 

Saturday, 6 September 2014

Construct of the Week #31

Construct: Flashback

Generated by: Niti
 (with Superboy Kon and Superboy Jon)

Appeared in: Superboy #34 (vol.5), 2014

Sunday, 17 August 2014

A Nod From the Distinguished Competition

Back in 2012 you couldn't swing a Red Lantern cat in Comic Book Land without running into The Avengers.  Marvel's highly anticipated team movie was released in April 2012 and a few months before, in January, creators Dan Jurgens and Aaron Lopresti gave a tip of the hat to all the media hype in their DC Comics published title Justice League International #9.

When Guy Gardner needs to turn on the fire power in a battle against the mighty O.M.A.C. he takes a leaf out of Tony Stark's book and suits up in his very own Iron Man armour.

The look reminds me of that very special comic book from the nineties when the Marvels and their Distinguished Competition came together to create a limited series set in the the topsy-turvy mash-up world of the Amalgam Universe.  In reality Amalgam had as many misses as hits with the likes of Bruce Wayne, Agent of Shield and Lobo the Duck drawing compliments and criticism from all sides, but for my money the coolest hero to come out of the whole project was Iron Lantern who, for obvious reasons, looks not too dissimilar to this latest construct from the ring-wielding JLI'r.

As if that weren't reference enough, when the iron suit isn't quite up to the task of taking down O.M.A.C., Guy ups the ante with a giant glowing green hammer that has more than a hint of Asgardian in its design!

Saturday, 9 August 2014

Check me out... with Green Lantern!

DC Comics have released a selection of "selfie" variants this month to adorn the covers of some of their mainstream titles.  

And, I have to say, I am enjoying the heck out of them
 a lot more than any self-respecting mid thirty-something family man should probably choose to admit...

Green Lantern Corps #34 by Mike McKone

Green Lantern #34 by Craig Rousseau

Earth 2 #26 by Kevin Maguire

Tuesday, 29 July 2014


When is a Lantern not a Lantern?

When she’s the inspiration behind a global social resistance movement, of course.

This article is a bit of a first for Flodo’s Page.  It will be the only time in over two years of blogging that I will have featured a DC Comics character that has never appeared in any Green Lantern title.  Ever. 

Let me go back to the beginning.  The Movement slipped under my radar when it was released.  It was marketed along with Green Team, a book that I was disappointed to discover had nothing to do with either Green Lantern or Green Arrow.  With that my interest in either title was tossed to the wayside.  It was only with the growing critical acclaim on Twitter (particularly from one Mr. @Fotocub) and with the intoxicating enthusiasm of the Raging Bullets podcast that I started to wonder if I had missed out on something.  Curiosity led me to flip through an issue about half way through the run.  My attention was immediately taken by a masked character who seemed to glow a certain shade of green at one moment and an oddly familiar yellow the next.  Was this some kind of White Lantern?

I had just been introduced to the remarkable Virtue.

Virtue is the leader of The Movement, known to the public as Channel M.  At the group’s core is a small band of metapowered young people who come together to protect and be a voice for the disenfranchised.  In creating the character Gail Simone has managed to develop the most original spin on the Emotional Spectrum since Geoff Johns wrote Blackest Night.  And I realise that is no small claim on my part.

The girl’s superpower is described as “riding emotions”.  Twelve issues is shamefully short for a title as high in calibre as The Movement and not nearly enough to give Virtue’s origins and abilities the attention they deserve.  As a result there is much that is still unclear.  What we do know is that her gift is handed down through the woman in her family from one generation to the next.  She can detect emotions in others and harness them.  Her body is transformed into an essence powered by the people she reads.   In her spirit form Virtue can fly and we’ve witnessed her trail waves of emotion like a bloodhound on the scent.  She has changed her size, growing huge on fuel of red fury.

She can also take control of the feelings she encounters.  She was able to siphon the fear of being buried alive from her friend Vengence Moth and transfer it into a would be attacker, leaving the villain paralysed by terror.

The girl, known as Holly to her friends, does not have to rely soley on her special abilities either.  She is very apt at administering a swift running shoe to the jaw too when the occassion demands it, and leads her team from the front in a conflict.  Mind you, you can't solve every problem with a superpowered light show or a round of fisticuffs.  Virtue shows true leadership quality in her understanding of what can be achieved through dialogue.  Her favourite venue for peace negotiations is the milk and doughnut store!

I get the impression that Simone is very fond of her creation.  The character is representative of a number of minority or maligned sections of society but she is not written as a token gesture to any of them.   She stands up proudly for those who will not or cannot stand up for themselves.  In issue #12 Simone takes time out from having to wrap up a story that could have happily gone on for many more months to share some of Virtue’s history with us.  The character’s motivations are integral to the whole premise of this book and it is only fitting that we get to learn some of what shaped her into becoming a heroine for the folks who live on the wrong side of the tracks.  In her own young life she overcame traumas that no child should have to face and betrayals that no child could understand.  Much of this was a dubious consequence of her “gift”.

But against all this, it is also her gift that allowed her to move on.  It empowered her to help those around her.  Emotions are laid bare to Virtue and because of this she can see the smallest spark of love or hope in anybody, even in the worst that humanity has to offer.  While the likes of Superman profess to believe there is good in everyone, Virtue can actually see it.  With this ability as a constant presence in her life how could she not make a stand for the people who are looked down on by society for who they are or the circumstances they have come from?  This, dare I say, is the true virtue of the character, not the fact that she can shoot beams of concentrated energy from her fingertips.

The image at the top of this post of Virtue unleashing Green willpower on a hapless Sinestro is a little deceptive.  In her private moments she dreams of The Movement being accepted by the superhero community and standing shoulder to shoulder in battle alongside the Justice League.  They would quite literally come out of the shadows and into the light.  Her team protect "The Tweens", an area of the city that has been abandoned by the police and it's monied population.  The series ends on a high note when a detective she befriended observes that they will never change enough to fit in with the "justice people".  "Oh, I know...” Virtue replies, "but sooner or later, Captain, THEY are going to have to change to fit in with US."

And I for one hope they do.  It would be a travesty if we do not get to see more from The Movement in the DC Universe.  I want to read another volume of the self-named title and I also want to see the characters popping up in other books.  I am already writing Virtue’s first meeting with Earth’s Green Lanterns in my head.  Each would take to her a little differently and none of them would walk away from the meeting looking at the world exactly as they had before.  In the unlikely event that somebody from DC happens to read this blog I cannot make myself any clearer - Virtue’s debut appearance in a Green Lantern comic has got to happen.  The sooner the better too.

The Movement Vol. 1 is available on Comixology and at your local comic book store.

Monday, 14 July 2014

More Fun With Rings

I found this one doing the rounds on Twitter.  I've no idea who to attribute it to but it made me laugh out loud for real so I had to share!

I first came across it on @DCvsMarvelComic.
Give him a follow if you like a geeky giggle.

Friday, 20 June 2014

With This Power Ring I Thee Wed

My lovely twitter pals @HulkSmash1985 and @LottieJonesy are getting married next week so I thought it would be only right to wish them the very best of wedding luck... Lantern style.

Something old,

something new,

something borrowed,

something blue!

Have the best day ever, guys!!!

Tuesday, 20 May 2014

The Villainous Villainies of the Lamplighter *

Presenting a Super-Blog Team-Up Production.

In conjunction with Flodo's Page.

Picture the scene.

The year is 1968.  The popular comic book Green Lantern is about to hit its landmark 60th issue.  The creative team of Gardner Fox, Gil Kane and Sid Greene lock themselves in a room together to brainstorm ideas.  Clouds of grey smoke fill the air.

GF:  So what have ya got, guys?
GK:  60 issues.  It’s going to be a big one.
SG:  A big one for sure.
GF:  We gotta have a big villain.
GK:  A super-villain!
SG:  Someone that can give Green Lantern a run for his money.
GK:  Yes.  So how do we do that?
GF:  Let’s give the other guy a lantern too.
GK:  No. That’s too close to our guy.  What we need is a lantern but… ya know… not a lantern.
SG:  A lamp?
GF:  A lamp.
GK:  A lamp!
GF:  And… and… let’s put it on a stick!

SG:  A stick?  Why’s he gotta put it on a stick?
GF:  You know.  ‘Cos he needs a stick.
SG:  He does?
GF:  Because, you know, because he’s BLIND!
GK:  Hold on.  He’s a super-villain but he’s blind?
GF:  Well yeah.  Why not?  He’s got a magic lantern.
SG:  Lamp!
GF:  Maybe he can only see when he’s got the lamp turned on.
GK:  So what else does this lamp do then?
GF:  Anything.  Green Lantern can do anything with his powers.  So this guy can do even more than anything.
GK:  Works for me.
GF:  So how do you think he got his powers then?  Him and this lamp?
GK:  How about a nuclear explosion?  No-one is ever going to expect that.

SG:  Yes.  He’s a mad scientist and his experiment went wrong and it blew up in his face.
GF:  Oh, that’s good.  That must be how he went blind too.
SG:  And he had a giant machine that could turn anything in to anything and he was making gold and diamonds and stuff, and the whole thing just blew up.
GK:  So why didn’t the lantern blow up in the explosion?
SG:  Oh yeah.  Didn’t think of that.  Maybe the lantern… lamp… didn’t get its powers until after the explosion.
GF:  Maybe he was still doing his experiments but he couldn’t see and he spilled a load of chemicals all over himself and made a special kind of light only he could see in.
GK:  So he spilled them on the lamp too..?
GF:  Too farfetched?
GK:  I don’t know.  Maybe.
GF:  So maybe he didn’t spill them on the lamp.  Maybe he PAINTED the chemicals on the lamp after.
SG:  Genius!

GF:  So he gets his lamp on a stick and now he can see in the magic light and he can turn anything into anything…
GK:  He can turn anything into anything?  Wasn’t that the giant machine that blew up?
GF:  Yeah but now he’s got something small that can do it too.  Like a crystal.
SG:  Can’t go wrong with a crystal.
GF:  And he puts the crystal on the stick-lamp and he can turn anything into anything.
GK:  Ok.  Well, our guys a super-villain so he’s going to need a costume.
SG:  Let’s put him in an old colonial uniform.  With a three corner hat.
GF:  A three corner hat?
SG:  I like three corner hats.
GF:  But the guys a scientist.  Maybe the most brilliant futuristic mind in the world.  Why does he go and get himself a three corner hat?
GK:  Maybe he sees it in a picture.
GF:  Sure.  He sees it in a picture and gets himself a three corner hat.
SG:  And a mask.
GF:  Well, sure.  He’s gotta have a mask.

GK:  I bet this guy gets up to all kinds of stuff.  Bad stuff.
SG:  All kinds of villainies
GF:  All kinds of villainous villainies.
SG:  Like robbing banks.
GF:  Jewels even.  Sure.
GK:  Sounds like one rough hombre.

Just then Julius Schwartz puts his head around the door.

JS:  Ay! How’s my guys?
GF:  Julie…
GK:  Boss…
JS:  How’s that Green Lantern?  Ya got something good for the 60th?  It’s gonna be big.
SG:  It’s gonna be big.
GF:  We’re working on it now.  We’ve got a super-villain.  He’s a colonial criminal.
GK:  With a lamp on a stick.
JS:  Guys.  Guys.  We’ve got to try something a little different here.  Ya know.  Mark the occasion.
GF:  We will.  We are.  Erm.. we’re going to do one that looks at the little guy.  You know.  The ordinary folk who get caught in the cross-fire.
JS:  Crossfire?
GF:  All the super-beams.
JS:  Doesn’t Green Lantern have beams?
GF:  Yeah, but those are green beams.  This guy has RED beams.
JS:  Oh.  Ok.  Sounds good.

Julius Schwartz leaves, closing the door behind him.

GK:  So.  Are we going to do all that stuff?  The little guy stuff?
GF:  It’ll be fine.  We’ll stick it in the first caption where Julie will see it and then we’ll catch it all up on the last page.  He’ll never know the difference.

SG:  But we’re going to have a big fight, right?
GF:  Of course.  It’s Green Lantern.  We’ve gotta have a big fight.
GK:  The biggest.  And maybe because this guy has a lamp Green Lantern can toss another lamp at him too, a big one.  And say something funny.
SG:  Funny?
GF:  Something like… ya know, “So be my guest… and have a taste of a modern kind of lamp!”  Something like that.
SG:  That should do it.
GK:  And the bad guy,  he takes this big green lamp and turns it into a big red buzz saw and tosses it right back at ‘Lantern.

GF:  And then Green Lantern makes a huge, huge lamp, but this time it’s really a lampshade, and it’s got like a dozen of himself on it and the lamp guy can’t tell which ones the real Green Lantern.
GK:  That could work.
SG:  So if this guy can do anything…
GF:  More than anything!
SG:  More than anything.  Why doesn’t he just smash the ring?  The power ring?
GF:  Maybe Green Lantern turned it invisible.
GK:  But wouldn’t our guy see that he had no ring on and was still flying around.  He might guess the ring was invisible.
GF:  Maybe ‘Lantern made a fake ring.
GK:  A fake ring?
GF:  Sure.  He made the ring invisible and then he switched hands and made a fake ring for lamp guy to smash. 
SG:  Guys, guys.  Hold up.  We’ve got a problem.
GK:  Problem?
SG:  We haven’t done the yellow thing.
GK:  Oh yeah.  We haven’t done the yellow thing.
GF:  Oh, that’s easy.  I’ve always got a yellow thing.  Get this.  The guy… lamp guy.  He loves gold, right?  So he turns Green Lantern into yellow gold. 

SG:  I like it.  So how does he get out of that one then?
GK:  Maybe he’s not really gold.  Just inside the gold.  Like, encased in gold.
GF:  Yeah.  And he shrinks down to the size of a molecule and escapes.
SG:  A molecule? That’s small.
GK:  We’re going to need a name.  Ya gotta have a villain name before ya can go about robbing and committing villainous villainies.
GF:  Sure.  What about Lamp Guy?  No.  Lamp Man?
SG:  Light Man?
GK:  Stick-lamp?  Lamp-stick?
SG:  Red Lamp?
GK:  I got it, I got it.  The guy in the picture he sees, the one he copies.  He can be this old three corner hat wearing lamplighter that goes around in a mask lighting old lamps.  Guy calls himself Lamplighter.  Well, what d’ya think?
GF:  Sure.
SG:  Works for me.
GK:  So how does Green Lantern beat this guy anyway?  How does he beat this guy who can see in a magic light and turn anything into anything?
SG:  How does he beat this guy?
GF:  Hmm… Wait.  I know how he beats him!
GK:  You do?
GF:  Sure.  Green Lantern, he can take his stick right off him and he can punch him in the face!
GK:  Punch him in the face!
SG:  Ha!  Punch him in the face!
GF:  Punch him in the face..!

Picture the scene.

The year is 1992.  The popular comic book Green Lantern Corps Quarterly #3  is about to go to print.  The creative team of Jeff Bailey, Marty Golia, Joe James, Barbra Kaalberg, Albert DeGuzman and Anthony Tollin lock themselves in a room together to brainstorm ideas.  Clouds of blue smoke fill the air.

JB:  Dudes… come on.  Wake up.  We gotta do this.  Jones and Stern and Friedman and all those guys have already handed their pages in.  Boss says they're ready to go to print.
MG:  Alright, alright.
JJ:  Man.
MG:  What have we got then?
JB:  We got nothing.  Except G’nort.
ADG:  What?
BK:  G’nort?
JB:  Dooley sez if we want to go effin’ around all day we can eff around with G’nort.
MG:  Aww man!

AT:  Hah… you said, “eff around with G’nort”.  Heheh…
JJ:  It’s going to have to be somebody lame to get beaten by G’nort.
JB:  Dooley sez he wants tons of bad guys, this being a quarterly and all.
JJ:  Going to have to be tons of LAME bad guys to get beaten by G’nort!
BK:  We can do this.  Put that roach down for a minute and get the character book.
MG:  Yeah, the character book.
JB:  Ok, who’ve we got?
MG:  Erh… Mr Fisherman.
JB:  Sweet.
BK:  That is lame.
MG:  Terrible Trio?  Three guys with animal heads?
JJ:  They’ll do.
MG:  Strobe?
ADG:  What’s he do then?
MG:  He’s yellow.

JB:  Yellow?  Stick him down.
MG:  Baron Tyrano.  Makes replicas of himself.
BK:  That doesn’t sound too bad.  Not very lame.
MG:  His replicas wear a monocle?
JJ:  Lame!!
JB:  Right.  We need one more, then that’s it.
ADG:  If we give all these names and stuff to Gerry Jones and break out the stash he’ll probably even write it for us.
AT:  Duude…
JB:  Sweet.
MG:  Lemme see.  One more… one more.  Oh yeah.  There’s this one guy with a lamp on a stick and a three corner hat?
JB/JJ/BK/ADG/AT:  LAME!!!!!!!!!!!!!!!!!!!!!!

* The super-villain named Lamplighter was created in 1968 by the legendary team of Gardner Fox and Gil Kane, along with the very talented inker Sid Greene.  Despite displaying momentous power and battling Green Lantern Hal Jordan to a standstill in Green Lantern #60,  the character was not seen again in comics until a compilation of short tales collected under the banner of Green Lantern Corps Quarterly #3 was published in 1992.  What may have befallen the ambitious Lamplighter in the intervening years is not recorded and the loss to storytelling is sadly ours.


This was a production for Super-Blog Team-Up in conjunction with Flodo's Page.  A feast for your grey matter still awaits you with some of greatest geekery ever written courtesy of the gracious folks at 
Super-Blog Team-Up.

So what you are waiting for?  Get clicking on the links below and give your inner villain a visit because, sometimes, it's good to be the bad guy!

Links (posts go live throughout 21 May 2014 and beyond):

Fantastiverse: Green Goblin: The Art of Villainy and Madness (Coming soon)
Longbox Graveyard: Thanos: Love & Death
SuperHero Satellite: The Great Darkness Saga
Superior Spidertalk: Chameleon: Peter Parker's Parents Are Androids?  (Coming soon)
Silver Age Sensations: The Voracious Villainy of The Crimson Dynamo!
The Unspoken Decade: Godkillers: Doomsday and Bane
The Daily Rios: JLA vs. Beasts