Showing posts with label Simon Baz. Show all posts
Showing posts with label Simon Baz. Show all posts

Friday, 20 June 2014

With This Power Ring I Thee Wed



My lovely twitter pals @HulkSmash1985 and @LottieJonesy are getting married next week so I thought it would be only right to wish them the very best of wedding luck... Lantern style.




Something old,




something new,




something borrowed,




something blue!



Have the best day ever, guys!!!








Tuesday, 18 February 2014

Green Lantern: Secret Origins - Revision or Retcon?


Without a shadow of a doubt Geoff Johns is the name most famously associated with Green Lantern since Deny O'Neil and Neal Adams had their controversial run together on the title in the 1970s.  Johns is credited with producing a series that is singularly respectful of the entire mythos that came before it.  He managed to unite Lantern fans of every era, which is no small feat considering the fall out between Hal Jordan fans and supporters of his replacement, Kyle Rayner, after the Emerald Twilight saga.



Two things are clear from the outset of Johns' long relationship with Green Lantern; 1. he knew his stuff, and 2. he had a plan.  To say Johns knew his GL history is an understatement.  He references back to the Silver-Age and the very earliest appearances of Hal Jordan.  Substantial elements of the character's recounted origins can also be attributed to the Emerald Dawn (vol. 1 and 2) mini-series' penned by Keith Giffen and Gerard Jones in 1990/91.  And while Johns is clearly a Hal fan he is shown a great deal of respect by the comic book community for preserving the back story of Kyle that played out through the 90s.  Even more significantly (despite being publicly lambasted by its original creator) he hangs much of the current mythos around a short story by Alan Moore that appeared in Tales of the Green Lantern Corps Annual #2 .



Which brings me in a neat little segue to this, the chosen subject of my second contribution to the Super-Blog Team-Up.  This time round, as you'll already know if you've been reading the posts of my uber talented fellow Super-Bloggers, we have elected to tackle the subject of retroactive continuity.  The longer a comic book character exists, the more likely it is that their history will be rewritten in order to tell original, compelling stories.  How many times could you read about a rocket leaving the orbit of an exploding planet with a lone baby as it's only occupant if creators just retold the same story over and over again, panel for panel?  Yet the origin of Superman is one of the most well-known of all comic book stories. While one key point remains the same, the events leading up to the super child's launch, the manner of his journey, the nature of the very rocket he travelled in have been tweaked and successfully re-imagined many, many times.



Perhaps less well known is the story of an Earthman's induction into the intergalactic peace-keeping force that is the Green Lantern Corps.  Even so, in the 55 odd years since Hal first burst onto the scene in the pages of Showcase #22 there have been various accounts of the dying alien who bestowed his ring of power on a fearless test pilot.  Geoff Johns set out to tell the tale in unparallelled detail across a seven issue arc of Green Lantern called, somewhat unsurprisingly, Green Lantern: Secret Origins.  In this feature I consider the question, 'Is Secret Origins a retcon in the truest sense of the word? Or, given Geoff Johns fabled reverence for all that has come before, is the book instead better viewed as a revision of GL stories past?'  As I began my exploration of the title I wondered to myself if Johns deserves his reputation as the man who left history intact.



It would be very easy here to get lost in a sea of high concept BS. Does Secret Origins reflect the spirit of it's predecessors?  Does the comic maintain its integrity as an original work?  Instead I thought it would be a lot more fun to geek out on some comics!  And there is nothing a comic fan loves more than over analysing ever minute detail of their favourite publications.  In fact I have a feeling the post is going to have more in common with a child's 'Spot the Difference' puzzle than some of the quality literary dissertations on our sequential art medium.



So let's have a look at the evidence.  "Exhibit ,1 Your Honour".  In the aforementioned Showcase #22 and in Green Lantern #1 (vol. 2) released the following year, Hal's first contact with his emerald hued future took place while sitting in flight simulator cockpit.  The wingless (virtually 'planeless') machine is scooped up bodily by green energy emanating from fatally injured Abin Sur's power ring.  It's not a sexy image by any means but there is something enjoyable in the sight of a future cosmic hero being held aloft in a giant metal contraption.  Johns forgoes this original script choice for the more photogenic flying man sans bathtub.



I like to think he and artist Ivan Reis make a nod to it in the panel immediately before the ring's entrance with Jordan sitting in the wreckage of an old plane that has been well and truly grounded.  I could be clutching at straws here, of course.  VERDICT - RETCON.


Hal's heroknapping leads us swiftly to the often asked question, "What the heck was Abin doing in a spaceship in the first place?"  A Green Lantern's power ring enables its wearer to survive flights across deep space unaided.  There should be no reason for the unlucky GL to have required a craft to transport him.  For many years the comics were silent on the matter.  It took Alan Moore to come up with the definitive answer in his short story, 'Tygers'.  Moore's theory was that Abin Sur received a dark prophecy from Qull, a member of a villainous group called The Five Inversions who were held captive by the Corps on the planet Ysmault.  The prophecy claimed that Abin's power ring would fail him a a critical moment.  The ship was a backup plan, much like Simon Baz's gun is in the GL universe today.  So far, so good.  Geoff Johns lifts directly from Moore's story having the failure of the tragic alien's ring foretold by Qull.  Even the ship itself is reminiscent of the one designed by Kevin O'Neil in 'Tygers'.  If we stopped the tape here we'd be able to call this one VERDICT - REVISION.



But when the Green Lantern got into that ship and left Ysmault, the two histories begin to spin in very different directions.  Much like in Showcase #22, 'Tygers' sees the ship pass through a cloud of yellow radiation that neutralises both the mechanics of the vessel and it's occupants ability to wield his power ring.  The moral is that had Abin Sur put his faith in his ring alone he might have been able to test for the radiation zone before he entered.  It's not a particularity definitive conclusion if you ask me.  Geoff Johns takes things from a maybe to a definitely.  The Lantern did not leave the prison planet by himself.  Armed with the prophecy of the Blackest Night, Abin took one of the Inversions with him hoping to extract further information.  The consequences of his foolhardy decision were disastrous.  A Green Lantern's ring is powered by the strength of the wearer's own willpower.  With Abin expecting the ring to betray him at any time, the will he normally commanded had begun to ebb away.



His construct confining the Inversion, Atrocitus, was weak.   Atrocitus was able to break free of his manacles and attack his captor, causing the starship to crash in the process.  In Johns' version of events it was still yellow that ultimately brought about Abin's downfall but this time it was the yellow fear within his own soul instead of any external physical catalyst.   VERDICT - RETCON.


One of the most important relationships explored in Secret Origins is the first contact between Hal and his arch nemesis, Thaal Sinestro.  The villain was introduced as one of Green Lantern's earliest Silver-Age foes in Green Lantern #7.  His origin story was laid out in detail during that very first appearance.  He had been considered the greatest Lantern of them all before a thirst for power swayed him from the path of justice.  Hal was tasked by his masters, the Guardians of the Universe, to defeat Sinestro and this was the circumstances under which they first met.  ...So that was one version of events, one that remained in continuity for a great many years. 



Then came Emerald Dawn.  And with it a time line that saw Jordan recruited during the Korugarian's tenure as a Lantern.  In fact, Sinestro was set the task of training the newest GL of sector 2814 in law and, more importantly, order.  Geoff Johns took the opportunity to tease at this concept in more depth.  Green Lantern volume 4 was his plaything for nigh on decade and giving him plenty of opportunity to work out what makes Sinestro tick.  Under his pen the infamous Corpsman was sent to Earth for a very different reason, to investigate Abin Sur's death.  But Sinestro being Sinestro, he felt obliged to try and educate Jordan along the way.  The thought that someone as reckless as Hal should wield a power ring at all irked him immensely.  There isn't a version of the history imaginable were the veteran does not insist on schooling the impudent rookie on life as he sees it.  Not that Hal makes for a very receptive student!  VERDICT - REVISION.




Emerald Dawn is responsible for introducing another theme that has become central to Hal Jordan's character.  It is the very reason he "can overcome great fear".  As a young boy he worshipped his father, Martin Jordan, another fearless test pilot.  Witnessing his father's death in a plane crash changed his life forever.  In a situation where many would retreat from the way of life that had cruelly taken his idol the young Hal instead pushed himself to emulate the elder Jordan and confront his deepest fear head on.


In Emerald Dawn Martin's death was all too avoidable.  His plane had taken damage and his flight crew urged him to bail out.  The pilot's bravado and self-confidence pushed him to try and land the plane in one piece but it was not to be.  The same attitude can be seen as the root of Hal's own misery in ED when he landed himself in jail on drunk driving charges.  Secret Origins opens with a similar scene of devastation but in this version Geoff Johns sees fit to put a more heroic spin on events.  Martin Jordan's fighter jet again develops faults but he is urged to keep it in the air in front of observing investors.  Realising the plane will go down in any case Jordan sacrifices his own safety to guide it away from the watching crowds thus ensuring the loss of life was his alone.


As before, it is the characteristics of these final moments that are passed on to his son, fundamentally shaping the boys future.  VERDICT - REVISION.


Told across Green Lantern #5 (vol. 2) and Justice League of America #14 (vol. 1) the story of Hector Hammond is a very interesting one.  Portrayed as super-cool to the point of slimy, Hammond has wealth, power and the attentions of one Carol Ferris, sometime paramour of both Hal Jordan and Green Lantern (GL is famous for causing romantic competition for his own alter ego back in the Silver-Age).  The secret behind his success transpires to be a radioactive meteorite he had stumbled across.  He used the space rock to evolve four scientists with futuristic intellects and forced them to invent things for him and to do his bidding against their will.  When the emerald gladiator foiled his plans he turned the meteorite on himself to boost his own mental abilities far beyond that of a normal human.


His Silver-Age personality is  painstakingly recreated in Secret Origins.  As the reader we are left with no doubt that this is the same character as appeared in the original comics.  He even has a brief liaison with Carol before she thinks better off it.  It is only the circumstances of his latest incarnation that have changed.  Hector is now a aeronautics consultant called in to examine the remnants of Abin Sur's ill-fated vessel.  As a result of his own arrogance he is exposed to the fuel source of ship which is, of course, a radioactive meteor and he immediately develops telepathic abilities.  In both retellings an unfortunate side effect of his exposure comes in the form of a grotesquely enlarged cranium.  On the back of how faithful Geoff Johns' take on Hector's character was to his Silver-Age introduction I would love to mark this one up as a revision but the actual narrative is so wildly different that I have to admit there can be only one possible outcome.  VERDICT - RETCON.


The last story element of Green Lantern: Secret Origins that I want to look at in some detail is the introduction of Black Hand.  Readers of my Black Hand pictorial blog will be aware that the Silver-Age depiction of William Hand was that of a clever crook with a love of knowledge, planning, inventions and, for some unknown reason, proverbs.  He created a device that could absorb Green Lantern's power and use it against him.  Another little referenced but very interesting point in the context of our discussion is that he was the odd one out in an otherwise honest, upstanding family.  In later years, particularly the 80s and 90s, Black Hand became a pastiche of himself.  A figure to be derided.  A villain who was destined to be defeated by the hero of the hour.  Given that William Hand became the single greatest threat to the Green Lantern Corps' existence during the Geoff Johns run it is a safe bet to call this one in advance as VERDICT - RETCON.


In SO Hand is the youngest son of a funeral home director.  He is once again at odds with the rest of his family but not because of criminal leanings.  This William Hand has a morbid fascination with death that is just plain creepy.  He is central to the prophecy that Abin Sur learnt from Qull concerning Blackest Night for he contains within him "the doorway to absolute darkness".  The device that Silver-Age Black Hand built to absorb the Green Lantern ring power has been retconned into a creation designed by Atrocitus to pull the Black energy out of William.  It only fell into the boy's possession during a scuffle between the Inversion and his GL opponents.  That Black Hand would later turn the device against the Lanterns was an unforeseen consequence.  As I've said already, VERDICT - RETCON.


All in all, the results have been wonderfully inclusive.  Secret Origins is a bridge of sorts between old and new.  It was, of course, written as a vehicle to further develop Johns' Green Lantern saga.  In this sense it is a prequel to the DC universe crossover event Blackest Night.  It is as much about the origins of Black Hand and Atrocitus as anything else, explaining how their past fits into the big picture.  But it is so much more than that.  The book is Geoff Johns' love letter to the past.  It has a timeless quality that feels like 50 years of continuity have been carefully preserved for future generations.  Most retroactive storytelling stamps all over the past with big hob nail boots.  Forget what you thought you knew because it didn't happen.  Green Lantern: Secret Origins has a unique trick of gently implanting on your memory, just for a moment,  a feeling that the history of the characters we encounter within its pages has always been this way.





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So now you’ve read issue #2 of this spectacular SUPER-BLOG TEAM-UP crossover event, go check out these other amazing blogs to learn some more about the real stories behind the retcon...

Links (going live throughout Wed, 19 Feb):




#3 Longbox Graveyard: Retcon: Roy Thomas And Earth-2

#4 Between The Pages: Good Cowboys Always Shoot First

#5 Bronze Age Babies: Was The Vision Really Carrying A Torch?

#7 Superhero Satellite: RETCON: Crisis on Continuity Earths




Saturday, 16 February 2013

HEROES & FRIENDS – GREEN LANTERN #16 and GREEN LANTERN CORPS #16

 Wednesday 23rd January 2013 was unofficially branded Green Lantern Day. Due to last minute changes in their publishing schedule DC Comics released Green Lantern #16, Green Lantern Corps #16 and Green Lantern: New Guardians #16 all on the same day. The excitement amongst Lantern fans was high and, given the recent disappointment of all three titles, I am pleased to report our excitement was suitably matched by great improvements in quality and storytelling.
 
For the first time since ‘Rise of the Third Army’ began 13 issues previously we finally got two books where the story lead naturally from one title to the next in a way that fans would traditionally expect of a crossover.  While GL:NG continues to tell its own story with Kyle Rayner (and more of that soon here at Flodo’s Page), Green Lantern and GLC form a two part story in which our heroes begin to turn the tide on the Guardians’ mindless forces.  I suspect the event was produced with the specific goal of making each book able to stand on its own so that readers weren’t put off by feeling obliged to pick all four participating titles.  For me, however, this diminished the appeal.  I was getting the all of books because they shared the ‘Rise…’ banner and the fact that they lacked cohesion was ultimately a factor that detracted from my overall satisfaction.
 
 
Thankfully I can put all of that bad feeling behind me now.  Green Lantern #16 marks Simon Baz’s first real introduction to the Corps.  Veteran Lantern B’dg has arrived on the scene looking for Hal Jordan and is surprised to find Baz wearing a power ring that had been shared by Hal and Sinestro.  He is even more surprised to discover it depowered and on the finger of Earth’s newest recruit.  And so begins Green Lantern ring slinging 101 – class is in session.
 
One of the main focuses in the issue is building Baz’s reputation and proving he is worthy to be a member of the Corps.  Rather than go with FBI agent Fed to prove his innocence of the terrorist charges that have been levelled at him, he puts his GL mission first and follows B’dg in the search for Jordan.  In the meantime Fed places a call to Amanda Waller.  Cue introduction to JLA, the newest offering from DC Comics coming out in February.


Before he can do anything Baz needs a ring charge. Luckily squirrels from across the universe all speak the same language and the furry B’dg is able to get directions from the local wildlife to where Hal and Sinestro dropped their lantern in Green Lantern Annual #1, right before the Guardians helped Black Hand banish them to the Dead Zone.  I don’t know about anyone else but I get goosebumps every time the oath appears in a GL book and now is no exception.  Baz, of course, doesn’t know the oath so in a novel twist the lantern itself takes over the master class and says the sacred words for him, “Beware YOUR power, Green Lantern’s light!”

 
As with most geeks, I’m a bit of a stickler for accuracy in my comics so correct me in the comments for this post if you think I’ve got the next bit wrong.  We see B’dg returning the lantern to the pocket dimension it was removed from.  Now we know from the first arc of the current Green Lantern Corps run that GLs no longer use a pocket dimension for storing power battery (Hal kept his in his locker at Ferris Air).  So does this mean that B’dg has just sent Baz’s lantern back to Sinestro’s ‘Batcave’ hideout?
 
In any case, he unravels the message that we saw stored in the ring in GL#12 which basically gives us a recap of what happened to Hal and Sinestro in the annual.  He pockets the Book of Black and then makes the mistake of telling Simon he cannot keep the ring, that it must be returned to Hal Jordan.  As you would expect of any wielder of willpower Baz takes this as a challenge and sets off on his own mission which will test the ring’s powers to the limit.  Along the way he effortlessly conjures up a phone construct and calls his sister to meet him at the hospital.


Simon Baz’s plan is to do the impossible.  To use the ring to wake his brother-in-law from a coma.  B’dg tells him the ring can’t be used to raise the dead or cure any ill.  We’re not living in the silver age any more where the Green Lantern Power ring changed at the whim of a writer from one week to the next and all things were possible.  Nevertheless Simon summons up all of his determination to force the green energy it into his best friend’s motionless body.  The writing and the art complement each other brilliantly here.  Geoff Johns doesn’t rush the pace, giving time for Doug Mahnke to depict a true effort of will.  Sparks crackle of both men and tears stream down the Lantern’s grimaced face.  Just when all seems fruitless Nazir rises from his hospital bed, much to the astonishment of B’dg and the watching doctors.
 
Through the overused narrative device of a television newsflash the GL’s learn of Guy Gardner’s imprisonment and take to the skies out nearest window moments before police come crashing into the room.  Their fate awaits them in Green Lantern Corps #16.
 
In the meantime Johns brings us back to the Dead Zone for the big reveal of the hooded character who has been leading Hal and Sinestro through the zone.  And the mysterious figure is… (drumroll… trumpets…) Tomar-Re!  In the original silver age origin Tomar-Re was the first Green Lantern Hal Jordan came into contact with after the death of Abin Sur.  He met his death at the hands of long-time GL villain Goldface during the time of ‘Crisis on Infinite Earths’.  In all my wildest speculation it never once crossed my mind that Tomar-Re would be the man behind the hood and let me tell you now, my little fanboy heart leaped in my chest and I couldn’t possibly be happier.
 
 
The deceased hero warns that the First Lantern must be stopped before reality unravels and “changes lantern history as we know it.”  The cynic in me says, “Oh, Green Lantern’s very own Flashpoint.  How convenient”.
 
Putting all that aside I continued in my Green Lantern Day celebrations by immediately turning to Green Lantern Corps #16where the Guardians of the universe continue to show little of the emotionless balance they profess to hold so dear. Instead they submit to downright pettiness as they turn the Third Army’s attention towards Guy Gardner. The news that the recently resigned GL has been jailed on Earth is again received via the device of a corny TV newsflash, only this time it is transmitted a billion miles telepathically via the eyes of a Thirdite on the rampage in Atlanta Georgia.
 
 

If there was ever any doubt that Guy is as hard as the proverbial nails this issue quells it.  He knocks out his huge cell mate with a single below without so much as raising his head from its melancholic stupor.  Playing successfully off the rebooted origin featured in Green Lantern Corps #0 Guy’s brother and sister visit him in prison only to wind up standing shoulder to shoulder with him as the Third Army assimilate everyone around them.  The Gardner family are made of sterner stuff than your average Joe.


The action briefly hops several sectors away to where John Stewart and Fatality have encountered a giant spaceship threatening a defenceless world.  The ship’s weapon is powered by fragments of the GL fan favourite Mogo, a former sentient planet destroyed by Stewart himself.  One thing I love about Green Lantern is the scale of the world they operate in.  With 7,000 Corps members policing an entire universe rescuing a planet single-handedly is basically a pre-requisite for the job. And teamed with a Star Sapphire?  Let’s just say those terrorists really didn’t stand a chance.  Peter J. Tomasi has been teasing Mogo’s revival for several issues now we are hanging on a knife edge of ‘is he or isn’t he?”.  The answer must surely be just around the corner.


Back on Earth the heroics continue as Baz and B’dg join the fray.  Again, in GLC #16 the new Lantern’s portrayal is the epitome of of a comic book stalwart.  He is brave and ferocious.  He is self-assured but his priority is protecting the people around him from becoming victim to the Third Army.  He shares many of these traits with Guy Gardner and I loved when the veteran showed his admiration saying, “Kids got a little outlaw in his eyes”.  A very Guy kind of compliment.

I did wonder how the Green Lantern rings have suddenly become so effective on the Thirdites?  The green energy can blast great chunks out of the creatures now whereas previously in this event they are shown to be impervious to its attack.  However, I am entirely prepared to let it pass.  The battle scene was tremendous.  Tomasi has a knack for writing Green Lantern Corps like the very best war movies.  The heroes hold their own against impossible odds and finally secure victory by containing their enemy in a construct and detonating two dozen army missiles on them. Fernando Pasarin matches the tempo with his art.  Every panel is packed with action.  Exploding weapons and exploding guts.  Bodies flying in all directions.  I have heard criticism of some comic art as visually static.  Completely contrary to that description, GLC #16 is powered along by characters in constant motion.


The story ends on the moon with Guy learning Hal’s and Sinestro’s garbled message. Before that we confirm a response to the question that has persistently followed Simon Baz since DC released the first images of him last summer. Unusually for a Green Lantern he carries a gun. He has been caught out by the ring running out of charge once already and he is not about to get left without a weapon again.


Without a shadow of a doubt I can say that these were two great issues. The Green Lantern team is firing on all cylinders again. Our Emerald Crusaders show their willpower in abundance, courageously overcome fear and shed their unflinching light over evil. The conclusion of ‘Rise of the Third Army’ in Green Lantern Corps Annual #1 promises to be a hell of a showdown between the Guardians and their Corps.

 
 
 

Friday, 4 January 2013

YOU AND WHOSE ARMY? – A closer look at ‘Rise of the Third Army’ (incl. GL #15, GLC #15 and GL:NG #15)


Instead of doing my normal review of the three Green Lantern titles that came out last month I want to use them to springboard into a broader discussion about the Third Army crossover as a whole.  We know that the event runs from issue #13 to #16 across all four Lantern titles, and with the recent publication of Green Lantern #15, Green Lantern Corps #15 and Green Lantern: New Guardians #15 we should expect to be fairly well embroiled in the storyline by now.  As it transpires ‘Rise…’ has not taken the format I have come to expect from a comic book event.  Usually writers take time out from their own on-going narratives to play into the larger story of an event.  That hasn’t really happened here.  Each of the three books continues to deal with the progression of their own main characters.  They promise a pay-off further down the line that seems to bear very little relationship to the event itself.  At most it acts as a catalyst for our heroes’ actions rather than as the focus of their attention. The crossover elements of each book could almost be pulled out into a separate title without having too much impact on what is happening to an individual characters’ development within their own plotline.  It could be suggested that the weight of the crossover’s story takes place within the pages of Green Lantern Corps but the emphasis is not significant.


You may have spotted that Red Lanterns is notable by its absence here.  At the time of writing RL #15 has not yet been released but, in terms of the ‘Rise of the Third Army’, the tone of that book has been a little different to its sister titles and I have an expectation from the next issue that leads me to want to discuss it on its own (and you wouldn’t have caught me saying that 6 months ago!).

In order to do justice to the three GL titles I’d like to provide a short synopsis of where each of Earth’s Green Lanterns found themselves in their respective #15 issues.  Guy Gardner has had his Lantern status revoked and has been returned to Earth by the Guardians of the Universe.  In a scene reminiscent of the 1992 mini-series Guy Gardner Reborn, the depowered hero takes to the streets to fight crime with nothing more than his ego and his reputation for protection.  As was also the case back then, what seems like a good idea at the time results in less than favourable consequences.  This time around Guy inadvertently blows the cover on an international arms smuggling investigation and is placed under arrest by his police officer sister.  This will likely lead to the realisation of the prophetic vision in Green Lantern #11 depicting Guy imprisoned behind bars.


John Stewart, in the company of Star Sapphire Fatality, continues to investigate what appears to be Mogo, the destroyed planetary Green Lantern, re-forming himself.  The Stewart/Mogo plot is only given a couple of pages in GLC  #15 but for me is by far the most interesting part of the whole issue.  Lantern fans want Mogo back and at the moment I am daring to hope that his (her?) future return is imminent and this is not just another deception by the conniving Guardians.


Over in Green Lantern: New Guardians #15 Kyle continues to master the powers of the emotional spectrum at a rate of knots.  In the space of three issues he has gained control over no less than five emotional energies besides the green power of Will.  The light of Avarice is all too easy to acquire.  All Kyle had to do was wait until Larfleeze was distracted and then charge his ring on the latter’s orange lantern.  As I mentioned in my review of GL:NG #14 last month, this storyline is bitterly disappointing.  What should be one of the greatest lantern stories ever told is being thrown away in a few poorly written issues with a fair proportion of the action even taking place off panel.  Tony Bedard has proven himself as a great Green Lantern writer in the past but here, whether by his own hand or as a result of poor decision making by the editorial team, his skill is being sorely neglected.


Hal Jordan makes a very brief appearance in Green Lantern #15.  He is trapped with Sinestro in the Dead Zone accessed via Black Hand’s black lantern ring.  A mysterious figure tells them that they are deceased.  Geoff Johns continues to do what he does best in this scene – namely messing with the heads of GL fanboys.  The hooded character confirms himself to be a former friend of Hal and an enemy of Sinestro.  Truth be told this description could fit almost anybody in the 50 odd years since the silver age Green Lantern was first published but I am hoping it is going to be some really memorable character from the past.  At the moment all we have to go on is that he is a humanoid and he is big.  Until we know any different I am going to ignore both of these facts and assume it is the great Flodo Span himself!
 
Earth’s newest Green Lantern, is also being kept well occupied.  Simon Baz’s attempts to prove he is not guilty of terrorist activity come to a head when he confronts the actual bomb maker behind the plot of which he is accused.  In an unremarkable twist it turns out to be the work of a lone malcontent (or ‘looney bin’ as I like to call them) rather than a political or religious group.  This makes it easier for Baz to prove his innocence to the FBI agent who discovers a bomb factory in the man’s basement but in my opinion it is unusually weak story telling for a writer of Johns’ capabilities.  The most pertinent moment we get with Simon Baz is when his power ring runs out of charge at the worst possible time and he has no idea how to reignite it.  No doubt the incident explains why Baz has been shown carrying a gun despite wearing the most powerful weapon in the universe on his finger.

As it goes, the bomber is attacked by the Third Army before he can be brought to justice and the GL’s future hinges on the survival of his would be pursuer, Agent Fed.


With this neat little segue I can move onto broader examination of ‘Rise of the Third Army’.  I mentioned in my introduction that it doesn’t feel like this event should already be nearing conclusion and will be done and dusted in another month.  I know this means there are still another four or five titles to run but in these three issues we get no hint that the Army’s defeat is just around the corner.  This consideration led me to ruminate on the title of the event itself.  The more I think about it I realise the word ‘Rise’ could suggest that this is only beginning of something.  When DC Comics published ‘Reign of the Supermen’ some years ago we were presented with a story were the Supermen appeared, had their reign as it where, and at the end of their reign life more or less returned to normal.  Whereas here with the Third Army perhaps ‘Rise’ is intended to suggest that the Army will not be defeated in the final pages of the crossover.  Instead they will exist as a force to be reckoned with for some time to come.  We know from solicits that this arc will be immediately followed by another one entitled ‘Wrath of the First Lantern’.  The Thirdites were created by the Guardians using the power of the First Lantern and my best guess is that they will fall under his direct influence and become his army to command in the future.


 
The connection to the event in Green Lantern Corps #15 is largely by way of exposition on the part of the Guardians and can be summarised thusly: The Third Army is growing in numbers as it continues on its pestilent journey across the universe; the Guardians believe that wiping out the autonomous action of every known life form is the only way to bring about lasting peace; the first step to succeeding in this goal is to utterly destroy their own servants, the Green Lantern Corps.  This self-same message is laboriously reiterated by the Guardians’ only collaborators, the Zamarons, in Green Lantern: New Guardians #15.  The only additional information we really get is that the Zamarons hope to be spared in the final reckoning when their fellow Maltusans’ mission is complete.  There is a nice touch in GL:NG playing as backdrop to the Zamaron monologue where the arachnid race known as the Spider Guild are overrun by Thirdite creatures.  They shed unneeded appendages during their transformation into the uniform appearance of their four limbed assailants.


We are left  beating the same drum again in Green Lantern #15, albeit via the impressive visuals of artist Doug Mahnke.  The book opens on a conversation between Gorish and Vray, the Green Lantern partners for sector 2820, who confirm that the Third Army are multiplying across the universe at an unprecedented rate.  Mahnke’s double page splash showing a veritable swarm of the Guardians’ creations rising up from Gorish’s home world is terrifying.  The mass of bodies is so dense as to appear more like single gargantuan tentacle rather than the thousands of figures it is actually made up of.


I had to chuckle at Johns’ script in this scene.  I picture him sat at his desk struggling as badly to come up with new adjectives describing the spread of the Third Army as I have while writing these reviews!  The excellent description he finally settles on, “They are transmuting everyone they come into contact with” will no doubt appear in Green Lantern blogs across the globe in the coming weeks.

GL #15 throws up a striking inconsistency in the presentation of the army to date.  From the very beginning particular emphasis has been made of the fact that the Thirdite’s original eyes remain unchanged post-transmutation (did you like that?).  The Guardians commented on it themselves when their very first victim was recruited and it has been a mainstay of the character ever since. In fact, in Red Lanterns, it is considered to be their only weakness as the otherwise impervious creatures can be maimed and even killed via an attack on their eyes.  But in this book the beings that set upon Simon Baz are shown to have glowing green eyes.  Even the eyes of the newly transformed ‘looney bin’ burn brightly in its skull.  I am keen to find out if this is a creator oversight or the next stage in the army’s evolution.


There is one fresh development in ‘Rise of the Third Army’ this month that is a veritable delight for any hardcore GL fan to read.  It takes place largely in Green Lantern Corps with a brief crossing into Green Lantern.  Salaak, formerly the Guardians most trusted Lantern who, ranked as Clarissi, is second only to their command, begins to suspect that all is not well in his master’s citadel.  In order to build a case to present to his fellow Corpsmen he plants a nannite spy camera in the immortal’s chambers.  The device is detected before he can act on his findings and he is imprisoned in a tiny torpedo-like holding cell.  As the cells door slides shut drowning him in darkness it seems that any chance of alerting the Corps to their dreadful fate has been lost.


The question remains as to what has caused the Guardians to suddenly contemplate universal genocide.  Have they really given up on billions of years of interstellar policing in favour of a more drastic solution?  Personally, I don’t believe so.  I share the opinion of a number of lantern fans that the Guardians are not entirely themselves.  It seems to me that their thought processes have been corrupted while they were possessed by the emotional entities during the War of the Lanterns.  Furthermore, I think Geoff Johns and his colleagues are leaving small clues to let us know this is the case.  In Green Lantern Corps Salaak promises the lanterns he will do everything in his power to release the Guardians “from the grip of this insanity”.  And in the main Green Lantern title the rodent-like B’dg tries to locate Hal Jordan “before the Guardians realise we know they have gone mad.”  I think both GLs are correct in their diagnosis.  It makes sense to me that the Guardians are mentally ill rather than intrinsically evil and so have a chance of redemption.  I have my fingers crossed that eventually a ‘comic book fix’ will restore the established hierarchy of the Green Lantern mythos that I have always known and loved.


The last panel of Green Lantern #15 ends a year long guessing game by finally revealing the name of the mysterious First Lantern whose energy was harnessed to create the Third Army.  It is a name that is recognisable by only the geekiest of lantern fans, of which I am proud to say I am one.  That name is Volthoom.  Volthoom is the source of power for Green Lantern’s evil counterpart (aptly named Power Ring) on the parallel world of Earth 3.  This Earth is inhabited by the Crime Syndicate of America.  I am itching to find out what connection, if any, exists between the world of the Prime Earth and Earth 3 in DC’s New 52.  Could the First Lantern have ties to wielders of the emotional spectrum across the entire DC multiverse?  At the moment the only other area of the multiverse being explored is Earth 2.  It would be excellent if Volthoom was our first introduction to other worlds beyond this.  In my wildest speculations the relentless growth of the Third Army could potentially lead it to overrun not just the main DCU, but also every other dimension and life-form in the multiverse.


And as far reaching as this idea might be, it underpins the essence of ‘Rise of the Third Army’ for me.  The Guardians’ silent forces are undeniably powerful.  They are unyielding. They are intimidating. But what they are not is particularly entertaining.  They burst with potential for future storylines but at the moment the characters are not being utilised effectively.  The arc started out as exciting story in issue #13 of the various Green Lantern titles, drawing on the most popular elements of the horror comic genre.  But now, just a few months later, it has become vaguely mundane.  The same two or three plot devices are being played out over and over again.  So while I’m certainly not going to be turning my back on the Lantern books any time soon I would be a lot happier if we could get things moving along a bit more.  As far as I am concerned the Third Army has well and truly risen, and we are overdue on a story that takes their character further.