Saturday, 19 January 2013

WHEN IS A DOOR NOT A DOOR? – Green Lantern: New Guardians Annual #1


The first thing that you need to know about the recently released GL:NG annual is that it has been universally panned in reviews by professional critics and comic book fans alike.  Many of my favourite comic book commentators have metaphorically (and possibly literally) ripped this publication to pieces.  In fact, I ran a straw poll on Twitter and I could not get a single one of my 475 followers to admit to liking the thing – and some of those guys are hard-core lantern fans!

So, barring a little bit of set-up, I’m not going to do a traditional review of the title.  Instead I’m going to tell you about my experiences of the book by expanding on the comments I left on the review posted by my fellow Green Lantern fan and blogger extraordinaire, Myron, keeper of the Blog of Oa (when you type Green Lantern fan site into Google you will be offered Blog of Oa as the very first hit!).  I normally don’t read other reviews of a GL title before I have written my own but my Twitter feed lit up last Wednesday night with a distinctly unimpressed verdict of Keith Giffen’s cosmic adventure and I felt obliged to turn to the inter-webs for a second opinion.
 

Green Lantern: New Guardians Annual #1 was solicited as the prequel to a new spin off title by Giffen called Threshold.  It introduces a previously unheard of Green Lantern recruit named Jediah Caul and pays the most basic of lip service to the story building in the on-going GL:NG title staring Kyle Rayner.  Kyle only appears in the opening pages here and the connection between this annual and the on-going title is vague to say the least.  Instead Arkillo, the Yellow Lantern, Blue Lantern Saintwalker and Star Sapphire Carol Ferris go behind enemy lines on some half-baked mission with Caul in tow.  By the end of it I’m not even sure if they did complete their mission but the upshot is that Jediah Caul is abandoned by the group, or put more specifically, by Arkillo’s fist.  At the books ending he is an unwilling participant in a reality TV game called The Hunted in which losing has fatal consequences


It’s worth noting that the art is heavily inconsistent despite the fact that, in Scott Kolins and Andrei Bressan, the title boasts two masters of comic book art plying their trade.  Additionally, the characterisation of the lanterns we are already familiar with is often taken pretty far from their previously established personas.
So let me set aside all of the hype and subsequent negative press and tell you about my own experience with Green Lantern: New Guardians Annual #1.  To borrow a phrase from the sports commentator’s handbook, this was very much a book of two readings for me. The first time that I read it was on my commute home from work.  I was travelling on a crowded, smelly train.  I was tired and cranky from a less than auspicious day at the grindhouse and to be perfectly honest with you I had to put the book down around half way through.  The narrative seemed to jump around inexplicably.  Tony Bedard’s work in the preceding monthly issues had been butchered in parts and ignored in others.  In the end I gave up and read Worlds' Finest instead (which I have to confess I thoroughly appreciated).

Determined not to leave the GL:NG unread I designed better circumstances in which to have another crack at it. The following afternoon I took the book to a favourite bar where  I sat down with a thirst-quenching beer and a fresh outlook. I put all I know and love about Green Lantern and the New 52 out of my mind and got stuck into a second reading with the attitude that this was a standalone title sharing no connection with modern DC continuity as I understood it. And do you know what… I actually really enjoyed it.


At this point I need to support my sudden turnaround with a little bit of context. Despite what you might think it wasn't just the beer talking.  Prior to having any meaningful contact with the American comic book industry I grew up on a steady diet of 2000AD.  For those of you who are not lucky enough to be familiar with 2000AD, this comics anthology has been bringing a variety of futuristic stories to the discerning sci-fi reader week in, week out since 1977.  More often than not these fantastic bawdy tales are told in a rough and ready art style and can be described as ‘off the wall’ to say the least. Despite having been the proving ground for some of the biggest names in the industry (Grant Morrison, Garth Ennis and Frank Quitely to name but a few) it maintains a very independent feel.

And it is that spirit that I took away from the GL:NG annual. I think DC made a huge mistake in trying to tie Giffen’s story into their other Green Lantern titles but I guess the reality is that this was the only way they could guarantee sales in any great numbers. The fact that they used established lantern characters seems irrelevant within the context of the story.  I know a lot of readers where put off by one scene in which Arkillo and Saintwalker are seen donning comical disguises like a space-age Abbott and Costello.  In my mind the story would have been stronger if we introduced to previously unknown characters that could, if necessary, bear vaguely similar attributes to Arkillo et al instead of trying to shoehorn characters into situations in which they would ordinarily have refused to find themselves.  I don’t consider this to be clumsy writing as such.  In my opinion Giffen has been let down by the poor decision-making of an editorial team who sacrificed quality in order to play the numbers game.


The obvious comparison to Arnold Schwarzenegger’s The Running Man film is unavoidable but I don’t consider it to be particularly detrimental to the impact of the story - whereas the connection to the current Green Lantern continuity most definitely is. That said, I look forward to picking up the first issue of Threshold but, if this book is anything to go by, it is unlikely that I will choose to record Jediah Caul’s escapades here at Flodo’s Page on anything more than an infrequent basis.
 
 
 

Monday, 14 January 2013

How quickly they forget... (Heart of a Lantern)

 
Green Lantern Corps #47, 2010
 
For billion year old immortals
those Guardians of the Universe sure
do have a short memory...
 
 

Sunday, 13 January 2013

GHOST IN THE MACHINE – RED LANTERNS #15

 
Red Lanterns #15 is a continuation of the ‘Rise of the Third Army’ event currently spanning all four of DC Comics’ Lantern titles.  I had high hopes for the issue after the compelling read that was RL #14.  Atrocitus had travelled to Ryut to raise an inorganic battalion of Manhunters to stand against the ever increasing forces of the Guardians of the Universe.  It occurred to me that this might not be as easy as it sounds, and sure enough Red Lanterns leader runs into one or two problems along the way.

The book does much to expand on the individual personalities of its cast.  In recent months writer Peter Milligan has successfully taken the Red Lantern Corps from a collection of mindless super-violent slaves to a co-operative whose members bare distinct characteristics.  They are bound together by rage and revenge but how the emotion affects them is often manifest in very different ways.

Unfortunately, as explored in my recent examination of ‘Rise…’, this is another book that does very little to push the event itself forward.  The thrust of the narrative is engaged with two elements.  The first follows Atrocitus coming to terms (again!) with the Manhunter’s genocide of his people, and using his blood magic powers in an attempt to control his android enemies.  The second follows Rankorr on Earth in the company of Bleez were they are in pursuit of the man who murdered his grandfather.  Rankorr spends most of his time trying to come to terms (again!) with his role as a Red Lantern.  He meets his brother who has turned to alcohol, and also the policeman who he injured when the red ring first selected him.
 
 
As more of a by the way than an actual criticism I’d like you to take a quick look at that cover were Bleez has cut a swathe of destruction across a big American city, causing chaos for police SWAT team and local law enforcement.  -- Doesn’t happen.  Not even a little bit.  I’m used to covers taking an artistic licence with the interior storytelling but this one I don’t get.  Bleez is not the central figure in this story and the closest she comes to fulfilling the scene you are looking at is to grab one ne’er-do-well by the head in the English countryside.  She’s not even particularly angry at the time (not for an agent of rage anyway).  I’ll grant you there are two police officers looking on at the time.  I mention all this as an aside really.  Some people love their covers but for me they take a firmly second place to content and storytelling.

Elsewhere Dex-starr is still smarting from the punch on the nose he received from Stromwatch’s Midnighter back in issue #10 and is taking it out on anybody with a chin spike!  And back on Ysmault the rest of the Red Lanterns speculate on why their power battery remains weak little realising the answer is below their feet.  In what for me is the most exciting panel of the whole book, Miguel Sepulveda gives us a spectacularly spooky rendering of the Inversions that captures the horror of Kevin O’Neil’s original drawings perfectly.  I have contemplated doing a commentary on Alan Moore’s Tygers here at Flodo’s Page for a while now and this great image has cemented the need in my mind.  Geoff Johns, Tomasi, Milligan and the rest have taken a little piece of Green Lantern history and turned it into a legend… so watch this space.

 
Back at the RL ranch things aren’t running so smoothly either.  Years before Atrocitous had stashed the bodies of the Manhunters in readiness for a time when he would have need of a fighting force.  He uses the blood of a native predator to retrieve them.  I took it that this creature caused Atrocitus to see hallucinations of his tortured past but I could be reading this incorrectly.  In either case the Manhunters appear but they are lifeless.  I have an issue with the look of the robots in Red Lanterns.  Visually it seems that their faces have rotted away to reveal a Terminator type skull underneath, complete with rows of uncovered teeth.  Please correct me in the comments below if I am wrong but surely the whole point of these characters being introduced is that there are 100% inorganic and therefore have no flesh to rot.  In my mind they should look in the same state of repair as the day they were buried.  I feel like Sepulveda’s effort to create dreadful images has led him in this case to overlook the basic premise of the story.

 
With the power battery being so weak Atrocitus has to use hemoglobin ripped from his own jugular to perform the blood magic that fires the androids up.  He assumes they will bend to his will and so no-one is more surprised than the Red Lantern leader when instead they follow their previous prime directive, “No man escapes the Manhunters”.  In the final splash page they pound him with energy blasts and we can see his skeleton outlined by his brute form.  Alas, this isn’t the cliff-hanger it could have been considering we’ve already seen him in the vision from Green Lantern #11 leading the Manhunters into battle.  I’m going to bet he wriggles out of this one faster than Adam West escapes a death trap at same bat-time, same bat-channel.

And that, as I mentioned above, highlights the whole problem I have with Red Lanterns #15 (and the #15 issues of the other lantern titles too); I was sold an event and I tweeted heavily about #ThirdArmy before it was published.  I feel like I have helped over-hype something that is more of a continuing story arc than an event in the classic sense.  The inclusion of the Manhunters is a great concept but I am eager to get into the thick of the action.  Atrocitus’ role in this book could have been covered in a few pages and Rankorr’s could have been left for another time or, as is my preference, should have taken place several issues ago.  At this stage, with only one more month to go, we should be up to our ears in evil minions and kicking some alien bad-guy ass from here to sector 3600!

 
 

Monday, 7 January 2013

Greed Knows No Boundaries



Greed Knows No Boundaries
by Aragen

 
"Mine..!"
 
If any comic book character was going to break the fourth wall to get what he wants it's Larfleeze.
 
I came across this amazing concept art of the
orange lantern on the popular SuperHeroHype Forums.  The brainchild of digital artist Rich W.S., better known as Aragen, this particular work is a departure from his 
usual graphic cartoon style. 
 
You can find the original post along with tons more
hilarious comic book artwork
on Aragen's Fan Art thread on the SHH Forums.
 
You can also find a whole host Aragen's most recent creations on his deviantART page.
 
 
(NB: With previous Fan Art posts I have managed to obtain the artist's permission before displaying their work on Flodo's Page. Unfortunately Aragen and I are not active on the same social network sites and I can't track down an email contact for him. If any readers are signed up to deviantART or SuperHeroHype Forums I am more than happy for you to make the artist aware of this blog post and my admiration for his portfolio.)
  
  


Friday, 4 January 2013

YOU AND WHOSE ARMY? – A closer look at ‘Rise of the Third Army’ (incl. GL #15, GLC #15 and GL:NG #15)


Instead of doing my normal review of the three Green Lantern titles that came out last month I want to use them to springboard into a broader discussion about the Third Army crossover as a whole.  We know that the event runs from issue #13 to #16 across all four Lantern titles, and with the recent publication of Green Lantern #15, Green Lantern Corps #15 and Green Lantern: New Guardians #15 we should expect to be fairly well embroiled in the storyline by now.  As it transpires ‘Rise…’ has not taken the format I have come to expect from a comic book event.  Usually writers take time out from their own on-going narratives to play into the larger story of an event.  That hasn’t really happened here.  Each of the three books continues to deal with the progression of their own main characters.  They promise a pay-off further down the line that seems to bear very little relationship to the event itself.  At most it acts as a catalyst for our heroes’ actions rather than as the focus of their attention. The crossover elements of each book could almost be pulled out into a separate title without having too much impact on what is happening to an individual characters’ development within their own plotline.  It could be suggested that the weight of the crossover’s story takes place within the pages of Green Lantern Corps but the emphasis is not significant.


You may have spotted that Red Lanterns is notable by its absence here.  At the time of writing RL #15 has not yet been released but, in terms of the ‘Rise of the Third Army’, the tone of that book has been a little different to its sister titles and I have an expectation from the next issue that leads me to want to discuss it on its own (and you wouldn’t have caught me saying that 6 months ago!).

In order to do justice to the three GL titles I’d like to provide a short synopsis of where each of Earth’s Green Lanterns found themselves in their respective #15 issues.  Guy Gardner has had his Lantern status revoked and has been returned to Earth by the Guardians of the Universe.  In a scene reminiscent of the 1992 mini-series Guy Gardner Reborn, the depowered hero takes to the streets to fight crime with nothing more than his ego and his reputation for protection.  As was also the case back then, what seems like a good idea at the time results in less than favourable consequences.  This time around Guy inadvertently blows the cover on an international arms smuggling investigation and is placed under arrest by his police officer sister.  This will likely lead to the realisation of the prophetic vision in Green Lantern #11 depicting Guy imprisoned behind bars.


John Stewart, in the company of Star Sapphire Fatality, continues to investigate what appears to be Mogo, the destroyed planetary Green Lantern, re-forming himself.  The Stewart/Mogo plot is only given a couple of pages in GLC  #15 but for me is by far the most interesting part of the whole issue.  Lantern fans want Mogo back and at the moment I am daring to hope that his (her?) future return is imminent and this is not just another deception by the conniving Guardians.


Over in Green Lantern: New Guardians #15 Kyle continues to master the powers of the emotional spectrum at a rate of knots.  In the space of three issues he has gained control over no less than five emotional energies besides the green power of Will.  The light of Avarice is all too easy to acquire.  All Kyle had to do was wait until Larfleeze was distracted and then charge his ring on the latter’s orange lantern.  As I mentioned in my review of GL:NG #14 last month, this storyline is bitterly disappointing.  What should be one of the greatest lantern stories ever told is being thrown away in a few poorly written issues with a fair proportion of the action even taking place off panel.  Tony Bedard has proven himself as a great Green Lantern writer in the past but here, whether by his own hand or as a result of poor decision making by the editorial team, his skill is being sorely neglected.


Hal Jordan makes a very brief appearance in Green Lantern #15.  He is trapped with Sinestro in the Dead Zone accessed via Black Hand’s black lantern ring.  A mysterious figure tells them that they are deceased.  Geoff Johns continues to do what he does best in this scene – namely messing with the heads of GL fanboys.  The hooded character confirms himself to be a former friend of Hal and an enemy of Sinestro.  Truth be told this description could fit almost anybody in the 50 odd years since the silver age Green Lantern was first published but I am hoping it is going to be some really memorable character from the past.  At the moment all we have to go on is that he is a humanoid and he is big.  Until we know any different I am going to ignore both of these facts and assume it is the great Flodo Span himself!
 
Earth’s newest Green Lantern, is also being kept well occupied.  Simon Baz’s attempts to prove he is not guilty of terrorist activity come to a head when he confronts the actual bomb maker behind the plot of which he is accused.  In an unremarkable twist it turns out to be the work of a lone malcontent (or ‘looney bin’ as I like to call them) rather than a political or religious group.  This makes it easier for Baz to prove his innocence to the FBI agent who discovers a bomb factory in the man’s basement but in my opinion it is unusually weak story telling for a writer of Johns’ capabilities.  The most pertinent moment we get with Simon Baz is when his power ring runs out of charge at the worst possible time and he has no idea how to reignite it.  No doubt the incident explains why Baz has been shown carrying a gun despite wearing the most powerful weapon in the universe on his finger.

As it goes, the bomber is attacked by the Third Army before he can be brought to justice and the GL’s future hinges on the survival of his would be pursuer, Agent Fed.


With this neat little segue I can move onto broader examination of ‘Rise of the Third Army’.  I mentioned in my introduction that it doesn’t feel like this event should already be nearing conclusion and will be done and dusted in another month.  I know this means there are still another four or five titles to run but in these three issues we get no hint that the Army’s defeat is just around the corner.  This consideration led me to ruminate on the title of the event itself.  The more I think about it I realise the word ‘Rise’ could suggest that this is only beginning of something.  When DC Comics published ‘Reign of the Supermen’ some years ago we were presented with a story were the Supermen appeared, had their reign as it where, and at the end of their reign life more or less returned to normal.  Whereas here with the Third Army perhaps ‘Rise’ is intended to suggest that the Army will not be defeated in the final pages of the crossover.  Instead they will exist as a force to be reckoned with for some time to come.  We know from solicits that this arc will be immediately followed by another one entitled ‘Wrath of the First Lantern’.  The Thirdites were created by the Guardians using the power of the First Lantern and my best guess is that they will fall under his direct influence and become his army to command in the future.


 
The connection to the event in Green Lantern Corps #15 is largely by way of exposition on the part of the Guardians and can be summarised thusly: The Third Army is growing in numbers as it continues on its pestilent journey across the universe; the Guardians believe that wiping out the autonomous action of every known life form is the only way to bring about lasting peace; the first step to succeeding in this goal is to utterly destroy their own servants, the Green Lantern Corps.  This self-same message is laboriously reiterated by the Guardians’ only collaborators, the Zamarons, in Green Lantern: New Guardians #15.  The only additional information we really get is that the Zamarons hope to be spared in the final reckoning when their fellow Maltusans’ mission is complete.  There is a nice touch in GL:NG playing as backdrop to the Zamaron monologue where the arachnid race known as the Spider Guild are overrun by Thirdite creatures.  They shed unneeded appendages during their transformation into the uniform appearance of their four limbed assailants.


We are left  beating the same drum again in Green Lantern #15, albeit via the impressive visuals of artist Doug Mahnke.  The book opens on a conversation between Gorish and Vray, the Green Lantern partners for sector 2820, who confirm that the Third Army are multiplying across the universe at an unprecedented rate.  Mahnke’s double page splash showing a veritable swarm of the Guardians’ creations rising up from Gorish’s home world is terrifying.  The mass of bodies is so dense as to appear more like single gargantuan tentacle rather than the thousands of figures it is actually made up of.


I had to chuckle at Johns’ script in this scene.  I picture him sat at his desk struggling as badly to come up with new adjectives describing the spread of the Third Army as I have while writing these reviews!  The excellent description he finally settles on, “They are transmuting everyone they come into contact with” will no doubt appear in Green Lantern blogs across the globe in the coming weeks.

GL #15 throws up a striking inconsistency in the presentation of the army to date.  From the very beginning particular emphasis has been made of the fact that the Thirdite’s original eyes remain unchanged post-transmutation (did you like that?).  The Guardians commented on it themselves when their very first victim was recruited and it has been a mainstay of the character ever since. In fact, in Red Lanterns, it is considered to be their only weakness as the otherwise impervious creatures can be maimed and even killed via an attack on their eyes.  But in this book the beings that set upon Simon Baz are shown to have glowing green eyes.  Even the eyes of the newly transformed ‘looney bin’ burn brightly in its skull.  I am keen to find out if this is a creator oversight or the next stage in the army’s evolution.


There is one fresh development in ‘Rise of the Third Army’ this month that is a veritable delight for any hardcore GL fan to read.  It takes place largely in Green Lantern Corps with a brief crossing into Green Lantern.  Salaak, formerly the Guardians most trusted Lantern who, ranked as Clarissi, is second only to their command, begins to suspect that all is not well in his master’s citadel.  In order to build a case to present to his fellow Corpsmen he plants a nannite spy camera in the immortal’s chambers.  The device is detected before he can act on his findings and he is imprisoned in a tiny torpedo-like holding cell.  As the cells door slides shut drowning him in darkness it seems that any chance of alerting the Corps to their dreadful fate has been lost.


The question remains as to what has caused the Guardians to suddenly contemplate universal genocide.  Have they really given up on billions of years of interstellar policing in favour of a more drastic solution?  Personally, I don’t believe so.  I share the opinion of a number of lantern fans that the Guardians are not entirely themselves.  It seems to me that their thought processes have been corrupted while they were possessed by the emotional entities during the War of the Lanterns.  Furthermore, I think Geoff Johns and his colleagues are leaving small clues to let us know this is the case.  In Green Lantern Corps Salaak promises the lanterns he will do everything in his power to release the Guardians “from the grip of this insanity”.  And in the main Green Lantern title the rodent-like B’dg tries to locate Hal Jordan “before the Guardians realise we know they have gone mad.”  I think both GLs are correct in their diagnosis.  It makes sense to me that the Guardians are mentally ill rather than intrinsically evil and so have a chance of redemption.  I have my fingers crossed that eventually a ‘comic book fix’ will restore the established hierarchy of the Green Lantern mythos that I have always known and loved.


The last panel of Green Lantern #15 ends a year long guessing game by finally revealing the name of the mysterious First Lantern whose energy was harnessed to create the Third Army.  It is a name that is recognisable by only the geekiest of lantern fans, of which I am proud to say I am one.  That name is Volthoom.  Volthoom is the source of power for Green Lantern’s evil counterpart (aptly named Power Ring) on the parallel world of Earth 3.  This Earth is inhabited by the Crime Syndicate of America.  I am itching to find out what connection, if any, exists between the world of the Prime Earth and Earth 3 in DC’s New 52.  Could the First Lantern have ties to wielders of the emotional spectrum across the entire DC multiverse?  At the moment the only other area of the multiverse being explored is Earth 2.  It would be excellent if Volthoom was our first introduction to other worlds beyond this.  In my wildest speculations the relentless growth of the Third Army could potentially lead it to overrun not just the main DCU, but also every other dimension and life-form in the multiverse.


And as far reaching as this idea might be, it underpins the essence of ‘Rise of the Third Army’ for me.  The Guardians’ silent forces are undeniably powerful.  They are unyielding. They are intimidating. But what they are not is particularly entertaining.  They burst with potential for future storylines but at the moment the characters are not being utilised effectively.  The arc started out as exciting story in issue #13 of the various Green Lantern titles, drawing on the most popular elements of the horror comic genre.  But now, just a few months later, it has become vaguely mundane.  The same two or three plot devices are being played out over and over again.  So while I’m certainly not going to be turning my back on the Lantern books any time soon I would be a lot happier if we could get things moving along a bit more.  As far as I am concerned the Third Army has well and truly risen, and we are overdue on a story that takes their character further. 

 
 
 
 

Monday, 24 December 2012

A GREEN LANTERN CHRISTMAS TALE


'Tis the season to be jolly...  Of course, when it comes to jovial Green Lanterns, John Stewart isn't the first recruit that pops into our head.  Long-time readers of this blog will be familiar with my particular fondness for Gerard Jones' series Green Lantern: Mosaic.  Lying at the root of this series was the desire to confront poignant issues of the day in a no holds barred free-for-all of ideas and commentary.  All done via the exploration of a patchwork nation of alien species forced together by a mad Guardian.

Traditional concepts were turned on their head so often that the reader's brain began spinning in sympathy.  And yet through all of the chaos Jones managed to elevate the reluctant protector of the Mosaic world to a role that was as much of educator and spiritual guide as it was a policeman.  He held up a code of morality which, ultimately, the reader found they were being measured against too.

So when it came to the celebration of Christmas in Mosaic #9 it should come as no surprise that our traditional Christmas story has been given a uniquely John Stewart revamp.

 
Like most things on the Mosaic answers don't come easy and certainly aren't straightforward.  This isn't a cheeseball story where the Justice League put on Santa hats and save an orphanage.  But the meaning is there and it is powerful.  It reminds us how important loved ones are and why, no matter what we practice in our own spiritual life, we need to take time to experience joy in the company of one another.
 
A lesson for our times...
 
 
 
 
 
 


"Merry Ch'pmas"




  HAPPY HOLIDAYS LANTERN FANS !!



Tuesday, 18 December 2012

Construct of the Week #19


Construct: Abstract Octopus
Generated by: Abin Sur

Weird, is it? I can do weird...

Appeared in: Tales of the
Green Lantern Corps Annual #2, 1986

 

Thursday, 13 December 2012

PICK UP THE BONES – RED LANTERNS #14



 
Fourteen months in and I finally feel like I’ve turned a corner with Red Lanterns.  Out of the four titles in the shared lantern universe this one seems to be benefiting most from the Rise of the Third Army crossover.  For a start it is the only book that shows any character development of the Thirdite creatures themselves.  I guess Peter Milligan has an advantage over other writers in that he spent the best part of a year struggling to give personality to a mindless Red Lantern Corps.  Who would have predicted in the early stages of the run that Atrocitus would eventually utter the immortal words seen in this issue, “I sense that you are the most intelligent and trustworthy of my Corps, Ratchet.”?  Now that he has actually achieved sentience for the RLs he seems to be finding it a straightforward matter to chart a development for the Guardian’s own mute army.

I never expected to be in a position where Red Lanterns is not sitting at the bottom of my GL stack but I have no qualms in admitting that this book is considerably better than Green Lantern: New Guardians #14 released the previous week.  I’d even take my compliment a step further.  RL #14 has the feel of a Gerard Jones era GL book.  The characterisation is strong, the narrative is reflective without being laboured and, in terms of the storytelling, nothing can be taken for granted.  Sure, dialogue is a tad clumsy here and there but it comes across more as charming than stilted.  This is a vast improvement on earlier issues in my mind.

The story opens on the rage corps swamped in Thirdites and giving as good as they get in hand to hand combat.  Even to hold their own in this scenario is a great deal more than the Green Lantern Corps have achieved up until now.  Of course, they are helped by the fact that Atrocitus has apparently developed the powers of Atom Smasher.  Either he has turned into a giant on the first splash page or his corps have been attacked by a battalion of Third Army smurfs.



I mentioned in previous reviews that Miguel Sepulveda’s art sets a great tone for what is essentially a horror comic posing as an anti-hero book.  I’ve also mentioned how he appears to have thrown out the style notes that would have been drafted for the crossover.  Well, now he has also thrown out the long-established rule book on form and perspective too.  Rankorr continues to show his conflicted human side by having doubts about killing a creature that had only just been transformed.  In the dialogue this is attributed to the victim’s eyes not having been changed with the rest of her, which fits in nicely with everything we have been shown previously.  But Sepulveda unnecessarily telegraphs her tragedy by drawing her with a distinguishable hairstyle that is not at all in keeping with our understanding of the Third Army’s transformation.


On the whole, however, the art is to be commended.  It is brutal and bloody when needed and the dramatic stylised panels are much clearer than they have any right to be given the amount of viscous flying around the place!
Atrocitus carries one of the corpses back to his home world for study and applies a combination of science and magic learnt over the course of many centuries to divine that his enemies were spawned by the Guardians in order to conquer the universe.  He realises his corps is vastly underpowered for a successful confrontation with the Oans and so he sets each of them a mission of revenge which will draw strength for their red power battery.  The book shows a rare glimpse of humour when Bleez  wisecracks about being typecast as she is instructed to seek out crimes of passion.  Milligan has found his voice and is able to utilise light and shade in a much more effective way than was the case five and ten issues ago.  He is no longer bogged down in the overtly philosophical burdens of his agents of vengeance.
As all of this was happening the lantern’s magic was having unexpected side effects on the subject of their recent autopsy.   In a further example of Milligan’s improved sense of balance a terrifying panel of a rat being sucked into the corpse’s remnants is juxtaposed with Dex-Starr, the rage kitty, giving a goofy shrug at its disappearance.   What then follows is the creation of a monstrous beast that is part rat and part skeletal spider.  It took a combination of Atrcocitus’ blood magic and Rankorr’s ring construct to eventually defeat the abhorrence.  I enjoyed Milligan’s exploration of the skill that Rankorr possesses which is common amongst Green Lanterns but unique to him within the Red Lantern Corps.  This definitely opens the doors for some intriguing storylines in the future.


In order to exorcize the inner doubts that hold him back from fulfilling his lantern duties Rankorr is ordered to Earth to have revenge on those who first enraged him.  He quickly realises that the planet of his birth can never be his home again.  Meanwhile Atrocitus is facing his own demons on the barren wasteland of his destroyed native planet, Ryutt.  His plan is to take control over the robotic Manhunters who slaughtered his species and turn them against their former masters.  He presumes the Guardian’s minions will not be able to forcibly induct an inorganic foe into their army.  Things take a turn for the worse when his memories of that fateful day seemingly become reality.  Ryuttians are brought to life before his eyes before being horribly slaughtered by the Manhunters all over again.  It remains to be seen how and why this tragic event is taking place.

The pacing of the issue was excellent.  An incredible amount of action is crammed into these twenty pages without feeling rushed or under-explored.  The crossover event and the story of the Red Lanterns themselves are both progressed with losing out to the other.  If the book can maintain the same level of quality next month with the added sprinkle of an invincible regiment of Manhunters I will be a very happy lantern fan.

Thursday, 6 December 2012

THE NEW TRINITY


An undeniable hierarchy exists among the superheroes of DC Comics.  Its a ranking that is touted by fans and, more often than not, upheld within the pages of the comic books themselves. 

And head and shoulders above all others, above the Legion, above the Titans, above the irreproachable Justice League even, stands the Trinity.  They are the royal family of the DC Universe.  Superman, Batman, and Wonder Women; the heavy hitters of a publishing giant.  The grouping of the Trinity is so significant that it has been the central subject of a least two limited series in the last 10 years.
 
Well, this is the New 52 and it's time to rewrite the history books...
 
The power of the Emerald Crusader has finally been given due recognition and Green Lantern has been promoted to the big time (well, according to Stormwatch #15 anyway).
 
As earth's oldest protectors Stormwatch have a long history of defending our planet against the dangers of metahumans, and in the Age of the Superhero they have identified the three greatest threats to their mission as Superman, Batman and Green Lantern.  That's right.. not Wonder Woman.  Green Lantern.
 
Therefore, ladies, gentlemen and visiting aliens of the galaxy, it gives me great pleasure to present to you your new Trinity: 

I've been waiting 53 years for this promotion...


Wednesday, 5 December 2012

WHO THE CAP FIT – GREEN LANTERN: NEW GUARDIANS #14

 
 

This is going to be another short catch-up review but the fact that I’m writing it at all is a little bit begrudgingly.  Whereas in my last review Green Lantern Corps #14 demanded commentary, I am of the opinion that GL:NG #14 is, by comparison, distinctly average.  This is disappointing for me to admit.  Until the zero issue this title was in my top 5 books month in, month out.  When I first discovered the current arc would focus on Kyle Rayner’s quest to master the emotional spectrum I was very excited.  I was looking forward to a change of pace growing out of a Kyle-centric story.  But if we were to take the analogy of an artist embracing his talents to create a masterpiece, this effort is painting by numbers at best.

The tale of a Green Lantern wielding all the powers of the other lantern corps should be immense.  I liken the concept to a quality martial arts film where the student develops under the tutelage of the legendary sensei.  Alas, this is not what we are given here.  It seems the skills Kyle gains are being ticked off a list in a perfunctory fashion.  Considering it is feat that has never been attempted by a Green Lantern before, his ability to take control of these energies comes a little too easily for my taste.

 

I’m not saying the book doesn’t have any merits.  It’s just that they are outweighed on the scale of excellence by irksome details that frustrate any attempt to become absorbed in the storytelling.  Nei Ruffino’s colours are great but the pencils are weak in the main.  I mentioned in my reflection on GL:NG #13 that the art has the appearance of a Saturday morning cartoon.  Well, the cartoon in question definitely isn’t Young Justice.  Its more like an episode of The Funky Phantom with its endlessly repeating backgrounds and not scary monsters.  Even the panels were Arkillo and Kyle confront their greatest fears while being tortured by constructs of Sinestro and Ganthet lack the dynamic, terrifying effect I’m sure that artists Andrei Bressan and Amilcar Pinna were going for.

It is interesting that this is the first chapter of the 'Rise of the Third Army' event that does not include any reference to the Thirdite creatures themselves.  Instead Tony Bedard explores the recently revealed alliance between the Zamarons and the Guardians of the Universe.  But again its not particularly gripping.  The Guardians are presented as stereotypical bogeymen.  They are missing the crazed zeal of the Geoff Johns and Peter Tomasi versions depicted in the other GL titles.

As a side note I've always had questions over the reinvention of Zamarons.  They have been given a purple skin tone that is much closer to the traditional Maltusan blue than their original Caucasian look… makes sense.  I love that their redesigned attire continues to pay tribute to the Amazonian battledress worn by the all-female race in earlier appearances.  What I don’t get is why they have evolved to no longer have need of a nose?  They’ve not got an air-breathing, sh*t-smelling nostril between them!

Anyway.  Back to the book.

Kyle obtains the power of the Indigo Tribe - check.  (And he asks did Indigo-1 if she knew Hal Jordan.  Seriously… I’m starting to wonder if he was even around for Blackest Night because he's finding it real hard to keep track of who knows who these days).  Kyle gets the power of the Yellow Lanterns – check.  (He also attracts another side-kick in Arkillo, who isn’t needed in other GL books in the way that Indigo Leader or her Red Lantern counterpart from last month are).  Kyle flies off to find Larfleeze and master the ancient and selfish power of Agent Orange in five minutes flat – check.  (Bonus prize to be confirmed).