Sunday, 28 October 2012

BLACK HAND – “ONE PICTURE IS WORTH 10,000 WORDS”

 
We all know the story…
 
 Once upon a time there was a young man called William Hand who came into the possession of a powerful device…

 
He created a costume…

 
and, taking the name Black Hand, he turned to a life of crime…

 
but was invariable foiled by Green Lantern.

As it transpired, destiny had other plans for William Hand.
  
 
He took his own life…
 

Only to be raised again as an avatar of death…
 
  
The first and most powerful Black Lantern.
 

 But it has been a long…
 

and often pathetic journey for William Hand…


to become a man his family could be proud of.


It wasn’t always this way.


Sure, life started out well enough…


William was a very clever fellow,


a veritable genius among the criminal fraternity.


He was also an ambitious man…
 

with a plan for every occasion.
 

He was confident that he had all the angles covered.
 

But for all his mighty intellect William had two things against him from the very beginning:


The first, of course, was the indomitable will of the Green Lanterns,


and the second was an inexplicable passion for proverbs.


Things started out harmlessly enough.


A few cock-sure clichés in the heat of battle,


seeking solace in sayings and wise words of wisdom.


It became an addiction…



and then the madness crept in.


Pretty soon he was a pathetic gibbering wreck, a slave to his need for quoting clichés.


With his device’s power to steal Green Lantern energy…


and use it against them…


he should have been a formidable enemy.


But in the end…


he has been defeated by the old one, two…
 


again…

 
and again…


and again!

 
And it wasn’t only Green Lanterns.
 

William didn’t have much luck with any other heroes either…
 
 
or aliens,
 
 
or pretty much anybody really.
 
 
And it’s a safe bet that he regretted calling himself Black Hand that day.
 
 
Just when all seemed lost something very strange happened to William,
 
 
something which put him on a new road.
 
 


Gone were the proverbs and plans, the clichés and clever crimes.
 

  
All that remained of William was a fascination with death.
 

And we all know how that turned out…


 
 

Wednesday, 24 October 2012

GET IN THE RING – GREEN LANTERN: NEW GUARDIANS #13


Something odd happened in Green Lantern: New Guardians this month. And before you say, I know something odd happens in this book every month. After all, it’s the kooky but loveable little brother of the GL family. But this was a very specific kind of odd that had me turning back to the front cover several times to check what book I actually had in my hand. And no matter how many times I looked it still claimed to be issue #13. Let me make myself a little clearer. For those of you who read last month’s GL:NG zero issue (and if you didn’t shame on you, you can catch up with my review below) you will know that it distinctly lacked any semblance of an origin story, which to my mind defeats the purpose of putting a big round “0” on the front of the book.

But now in issue #13 we are introduced to Kyle Rayner's earliest days as Green Lantern. It’s as if Tony Bedard received the zero month memo from the DC editorial but couldn’t quite squeeze the story he was telling into the preceding issues and had to spill over into this month. Not that I’m complaining I hasten to add. I was as disappointed as anyone that we haven’t had so much as a sniff of Kyle’s backstory since the opening pages of GL:NG #1. And I have to confess to have becoming rather nervous of late. Slowly but surely the New 52 is taking hold of the previously impregnable Green Lantern universe and reshaping it to mirror the youthful uncluttered image of the other titles in the DC Comics line.

For Guy Gardner this meant a new life, a new past and a new family. For Kyle it seemed that he had no life outside of his time as a ring slinger. We know that one of his greatest loves, the super-heroine Jade, has been blinked out of existence with the introduction of a reimagined JSA on Earth 2. And his most recent soul mate, Soranik Natu, has not be seen on panel since pre-Flashpoint in the War of the Lanterns event. When Rayner was first conceived by Ron Marz as a replacement for the disgraced Hal Jordan he had a girlfriend called Alex DeWitt who was infamously murdered by Major Force, Captain Atom’s villainous nemesis. With the drastic overhaul of Captain Atom in the New 52 it appears that Major Force is not on the table at present. By extension I supposed that Alex’s death, and possibly life, had not happened in the current continuity either .


Which brings us happily to the first panel of GL:NG #13 which opens with Kyle and a blonde girl called Alex sharing a bathroom as he prepares himself to meet her father. This playful scene is intercut with several panels showing our hero getting his ass handed to him by Atrocitous in a graveyard (cemeteries are featuring heavily in the GL-verse at the moment!). It transpires that Carol Ferris has engaged the Red Lantern to assist his green counterpart on a quest to conquer all the energies of the emotional spectrum. Atrocitus hurls him into a headstone, Alex’s headstone, which envokes memories in Kyle of the time he and Alex had shared together. She was there to pick Kyle’s original GL uniform from among the sketches he'd drafted. I was very pleased to note his costume remains unchanged from his introductory run in Green Lantern volume 3. And it is a bittersweet moment when we relive the moment Kyle finds her dead body in his fridge. In deference, I suspect, to the controversy that surrounded Alex’s death the first time around (she became a symbol of the poor treatment of female characters in the male dominated comicmarket) her corpse is rather more elegantly arranged here.


The pencils in this issue are taken on by two fill-in artists, Andrei Bressan and Amilcar Pinna. I am not familiar enough with either to know one from the other but the difference in their style is never more obvious than in their respective renditions of Atrocitous. In the majority of the book he is drawn (I suspect by Bressan) in a cartoon style reminiscent of Saturday morning television whereas the four or five pages by the other artist are depicted with much more realism. In a single page interlude reminding us of the rapidly expanding Third Army, a throwaway cameo from two other unnamed red lanterns is equally ‘cartoony’. Bedard’s script also bears the choppy unrounded finish of a kid’s adventure cartoon. As a result the books style belies the very serious subject manner that is handled throughout. At times the contrast can be a little jarring.


Having failed to spark the rage in Kyle’s heart with the tragedy of his own life, Atrocitus turns farther afield for horrific inspiration. He brings the GL to an Arabic nation and, pinning him in place, he forces him to witness the execution of a father in front of his son by gunmen on the hunt for rebel fighters. This is enough to send Kyle into a furious frenzy and he is transformed, ring and all, into a flaming napalm spewing Red Lantern. He quickly wipes out the armed troops, injuring civilians in the process. The double page splash of Red Kyle is suitably impressive, although I am not entirely sure about eyeless gladiatorial helmet he has donned for the occasion.


We also get a compressed account of Atrocitous’ own origins as the only survivor of the massacre of Sector 666. This is an oft told story over in the Red Lanterns title but, dare I say it, Bedard’s imitation of Peter Milligan’s narrative voice reads better than the original.

Having already mastered the blue energy of hope in the previous issue, Kyle Rayner is able to heal the wounded before heading back to Carol in New York. She is using her Star Sapphire powers to replace Alex’s damaged headstone with a beautiful pink crystal construct. Kyle, however, is not interested. The residual rage still fills him and he has little consideration for anything accept progressing in his personal quest. Apparently we are going to follow him as he conquers a different coloured energy each month, again unintentionally referencing the Saturday morning ‘toons' model. And next month is yellow.



This is actually quite an interesting development because, despite the depiction of a new team of New Guardians on the cover of the last two issues, it would seem that Kyle is going to encounter most of his allies individually. This departure from the formula established early in the run is no bad thing. I am excited by the prospect of a Kyle-centric book that takes time to elaborate on the peculiarities of each emotional Corps set in a context where they are not struggling to be noticed in the confines of a 22 page comic book.

In keeping with the other Green Lantern books this month the last page cuts away to a scene of the Guardian’s Third Army attacking a spaceship in sector 2819 and forcibly inducting its crew into their ranks. If anything is to be said on this episode it is that its not as creepy as Green Lantern #13 and its less graphic than Green Lantern Corps #13. Where it does succeed is in reminding us that the Third Army marches on, growing in number with each fresh victim and no-one in the universe can be considered safe from their attentions.

 
 



Friday, 19 October 2012

Construct of the Week #15



Is there a doctor in the house..?
 
 
Construct: Super-"Aspirin"
Generated by: Hal Jordan
Appeared in: Green Lantern #69 (vol.2), 1969

 
 
 
 
 

Wednesday, 17 October 2012

DRAIN YOU – GREEN LANTERN CORPS #13




With GLC #13 the Rise of the Third Army storyline kicks up a gear, so if you’re getting tired of the Guardians evil machinations you might want to sit this one out. Me, I’m in it for the long haul and happy to be there.

As plans go the attack strategy of the Army is a simple one: travel through space and possess any innocents who are unfortunate enough to cross their path. At the moment they really do seem unstoppable, defeating all before them with the merest touch. And to be quite honest, this 'invasion of the body snatchers' scenario is the main focus of this issue. In the opening pages a team of space miners are added to their ranks in moments. Although this was great dialogue free story-telling I have got to ask the question to anyone who has read the book: page 2, panel 2 – does that guy have Third Army fingers growing out of his head?! Most confusing…




Guy’s zero issue origin is referenced as, Xar, the big bad from his rookie showdown is busted out of the Oan subcells (hmm… I wonder who did that?) Guy himself is supposedly ‘honoured’ with a promotion to the highest rank a Lantern can have as Sentinel of the Corps. The ceremony takes place in front of the legendary Book of Oa which is a geek out moment for any GL fan. That book looks mighty impressive.

While Guy gathers a crew to act as a security envoy for some intergalactic warmongers engaged in peace talks, John Stewart is summoned by the Guardians to investigate the apparent regeneration of Mogo, the sentient planet executed by Stewart in War of the Lanterns. This should be geek out moment number two. There’s barely a Green Lantern fan alive who wouldn’t relish the return of Mogo to the Corps but I can’t help thinking this is a play on the Guardian’s part to manipulate John so I am not getting my hopes up just yet.

I love the artwork we get from Cafu, Scott Hanna and Gabe Eltaeb. It is clear and well defined. Admittedly a lot of the story is set in deep space with black star studded backgrounds but at least we don’t drown in green and green on a green background as can sometimes be the case with this title. I particularly like the panel of the hovering Guardians drawn from a lower perspective. It looks like the immortals have evolved beyond feet! There is a reminiscence of Orco from the old He-Man cartoons but with less funny side kick and more EVILLL.





When Guy hears about the escape of his greatest enemy he assumes the worst and breaks from his appointed mission to determine the safety of his family millions of miles away on Earth.  The Guardians predict he would abandon his post.  They send Xar to annihilate the negotiators and presumably intend to pin the disaster on Gardner for disserting his post.  It has to be said that Guy comes across as fairly two dimensional in this issue.  He serves more as a plot device to keep the narrative moving than as a character of any depth and the words put in his mouth don’t have the depth or conviction I would normally expect from Peter Tomasi’s writing.

Matters go from bad to worse for the Lantern Sentinel and his crew when agents of the Third Army attack them en route. Worryingly, the assailants show a healthy resistance to the effects of power rings. The book closes on the final moments of Vandor of sector 3212 as he succumbs to the powers of the Guardian’s silent minions and is transformed into one of their number. As ever, Green Lantern Corps does not shy away from graphic depictions of violence. In this instance Vandor’s arm is ripped from his torso only to be replaced by a new appendage as part of his transformation. Another panel shows his heart been pulled bloodily from his chest. The scene runs to five pages which may seem overlong in a twenty page monthly comic book but Vandor isn’t just another bit character. He was introduced by Dave Gibbons in the first issue of Green Lantern Corps Vol. 2 back in 2006 and his death represents a notion that no character should be considered safe in this crossover event. The final full page splash of his new form surrounded by the ruined trappings of his GL uniform and torn limbs is poignant. Only Vandor’s pure white eyes remain, staring out from the skull of this frightening vestige.






Sunday, 14 October 2012

#CBDCU – THE GREEN LANTERN REDESIGNS



I was wiling away the hours on twitter a few weeks ago when I came across the following tweet in my timeline: "@Kap_L: First to Rt and Reply gets a free #CBDCU redesign of any DC Vehicle, Superhero or Supervillain.

@Kap_L is the twitter handle for an artist I follow called Andrew Kapellusch.  Andrew can regularly be found gifting his followers with the spot-prize sketches on all sorts of geekery but this #CBDCU was new to me.  My interest was piqued to say the least.  A challenge had been proffered and I was only too happy to rencounter.

I quickly tweeted back: "@GL875: @Kap_L How about a Guardians of the Universe redesign? Something that says 'Evil little bastards' :)”.  And twitter being what it is I thought that was that, my words would lost in the electronic ether forevermore.  Within mere minutes, however, my smartphone ‘pinged’ and a little blue bird told me somebody had mentioned me on their feed.  Andrew had replied: “#CBDCU Guardians Rough draft. Won and Requested by @GL875 !!! “, and included a link to the awesome sketch below.
#CBDCU Guardians Rough draft."
 I didn’t just win one design, I got three and with a backstory by the looks of things too.  Before long the tweets were pouring in to explain to me the do-over my little blue immortals had received.  I’ve posted the originals tweets below to give you an insight into the weird and wonderful mind that has set about reinventing the DC Comics universe one character at a time.  Not only that but we can see where Andrew worked out the concept of his Green Lantern symbol - of vital importance in any GL mythos!




After clicking on a few links Andrew had provided I discovered that he had been commissioned for this project by the fine people at Comic Booked.com, hence the hash tag #CBDCU.  At the time my Guardians were sketched out he had completed redesigns for the DC’s most famous heroes, Superman, Batman and Wonder Woman.  As I post this he has already added Flash, Aquaman and Green Lantern, including the great colour rendition at the top of this blog of Hal Jordan in all new GL flight suit costume.

I am always keen to promote great Green Lantern indie art on Flodo’s Page and Andrew has been gracious enough to let me interview him and to give us a little more insight into what goes into a project like the CBDCU.

FP: Thanks very much for taking time to share a few of words with Flodo's Page.  I first came across you on twitter when you were doing sketches at random as gifts for your followers.  You must like to challenge your skills if you are prepared to have a crack at drawing nearly anything that gets thrown at you?

AK: I love a good challenge...a controlled challenge, that is.  Usually when I run non-CBDCU "free sketch" contests I have a set of rules.  No cartoons, no animals, no anime.  I stopped drawing anime about 10 years ago.  Everybody was doing it. I can't do it anymore!  Cartoons and animals I just suck at.  I hate being locked into a style. I drew a Kingdom Hearts picture for a friend's birthday, but I drew all of them "realistic" because I dislike copying cartoons. (Laughs) ...I'm a big baby.  But I love drawing superheroes so that's what I normally draw for my followers.

FP: As a sequential artist you obviously have a passion for the comic strip format.  Are you a superhero guy at heart or are you interests more wide reaching than that?

AK: I'm a flights and tights guy at my core.  I rarely read other stuff, not to besmirch those other non-hero books at all.  Sequential art is a powerful format and can make a lot of boring stuff interesting but that's a two sided coin.  It can also make really interesting stuff boring.  I love watching documentaries and have a pretty decent hunger for knowledge, but I hate reading comics about real world stuff.  I read comics to escape so I read a lot of superhero stuff.  Kirby-era Marvel, Valiant and everything DC.  I can't get enough of DC Comics!  So happy Aquaman is finally getting the respect he deserves in mainstream comics.  Not all of
the changes have been good.  I think I vastly prefer my version but then again I'm partial.

FP: I've been blown away by your DCU redesigns for Comic Booked.  You have a spin that
respects the original character but brings something a little different to the table. How do you come up with your ideas? Does the art come first with the origin story filled in later?

AK: You are far too kind. Seriously, thank you.  That's what I've been striving for, different but new.  Something nobody else has really touched on before.  I talked a lot with my friends and followers online to get the story down.  Batman was the only one I started drawing before I knew what I was doing.  Like the DCAU, I kind of spun off of (my ‘Tactical’ version) Batman.  From that foothold I kind of knew where I wanted to go with Supes, then Wondy.  After that the story was a piece of cake. I bounced a lot of ideas off of my buddy Sam at
 Ravingnerd
and we kind of collaborated on a few heroes.  He's a good dude.  My Dad is also a huge DC guy, so I got a lot from him.  Crowdsourced DC - by the fans, for the fans.

"Ch'p redesign. #CBDCU"

FP: The CBDCU is really capturing the imagination of comic fans with a number of sites and blogs supporting you outside of Comic Booked themselves.  But where did the original idea come from for the CBDCU and how did you get involved in the project?

AK:
I actually drew Batman for a ‘Redesign’ free sketch contest for my now good friend, Jordan, who is the Chief Creative Officer for Comic Booked.com.  He was really excited about it, so he was like "We gotta have you do something for the site".  I was like, "Right on, man!".  I knew my love of DC Comics would come in handy some day! (Laughs)  I've been super lucky with the opportunities given by Comic Booked and Jordan.  It's a lot of work but it's something I love and you can't beat that.

FP: You started the project by redesigning the 'Big 3', the holy trinity of DC Comics: Superman, Batman and Wonder Woman.  Now that you have established the world of the CBDCU who would you most like to redesign?  Are there any obscure characters that you are itching to turn your talents to?

AK: Oh, man. Great question.  The JLI come to mind.  Booster and Ted are two of my all-time favorites, so that'll be great. Looking forward to a lot of the Green Lantern Corps, Blue Lanterns, Red Lanterns.  Characters like Tomar-Re, Kilowog, Mogo, Saint Walker, Atrocitus and Dex-Starr.  I'm a huge Blue Lantern fan.  The deeper you go into Batman or Flash's rogues galleries the crazier things get.  I've got a KILLER Kite Man worked up.  It will make you cry.  He's one of the lamest guys ever but my redesign is so sad…  I'm starting to mist up just thinking about it.  The JSA is going be a big deal!  Mark my words.  I've got 30 redesigns easy between the two earths.  So yeah, I guess... all of ‘em!



"#CBDCU Flodo Span... Made him more Ghostlike, rather than just mist. Think: Slimer. But serious/less gross.”
FP: You've done some great images for Flodo's Page and you can clearly produce your initial designs at speed. How much work is involved in bringing those concept sketches up to CBDCU standards with the color templates, background script and everything else that goes into them?

AK: I usually work about five to seven hours on them. Thank goodness I had my teen sidekick Lil' Luke Fairhead from Australia throwing some awesome colors down on the initial seven redesigns. You'll be seeing more of his coloring along the way, also some of my watercolors. I enjoy every moment I spend working on it though. Seriously, I have no idea how Jordan edits all of my words in time to get them up. I'm horrible with grammar’ and type like I speak. He hasn't sent anything back yet but I'm waiting. I know one week he'll just send it back with a one word reply of like "No."

FP: I don't want to take up too much of your time so one last question for the road... If you could give the CBDCU treatment to one person or character outside of the DCU and bring them into your world who would it be? Another comic book or movie character, or maybe a real living person. What would you do to put the 'A to the K' flavour on their story?

AK: A tough question to be sure. Let me see... Ok, I've got it!  For comics, definitely down the road I'll be doing the original Avengers, and maybe some Spidey stuff. I'd love to take a crack at the current stable of Valiant characters. I'm probably the world's biggest Archer and Armstrong fan so that'd be cool. I'd probably do them as characters in the thirties. Make then pulp heroes. I'm writing that down. That's a good idea! It's as easy as that kids!

With movies maybe Ghostbusters, Star Wars, Star Trek. The Big Lebowski as superheroes?

From TV I’d love to do Doctor Who! Also Being Human, Community. And No Ordinary Family. They needed costumes! COSTUMES!!

Cartoons would be Thundercats, breaking my "No Animals" and "No Cartoons" rules. That's how much I love Thundercats. And maybe Adventure Time. And Dexter's Lab. Like Dexter as a teen or something.

Real Life? Oh man... I don't watch wrestling anymore, like, since 2000 but I'd love to redesign the WWE and their sort of universe. Give them some better, less racist and sexist story lines.

FP: It sounds like you are going to be busy! Thanks again for taking the time to speak to us today and, of course, for all the great sketches. I'll be looking out for more Green Lantern Corps redesigns in the future and in the meantime the CBDCU Flodo Span will be taking pride of place here at Flodo's Page.

AK: Thanks! Anytime. I'll be keeping Flodo's Page updated with any and all GL stuff as it gets made. Thanks for having me! And remember... Hope burns bright!



You can follow updates on Andrew Kapellusch's DCU redesigns via twitter at @AKDCU, and don’t forget to follow Andrew himself at @Kap_L.



Friday, 12 October 2012

STRANGE DAYS – GREEN LANTERN #0 & GREEN LANTERN #13

 

 
 As most visitors to Flodo’s Page will no doubt be aware September was “zero month” in the DC universe.  After a year of getting to know our heroes DC decided that it was high time to drop a few origin stories in our laps.  Where Green Lantern differed to most of the rest of these books is that we didn’t get the origin to either of the characters we have been following in the title over the previous 12 months, Hal Jordan and Thal Sinestro.  Instead we were introduced to Simon Baz, a brand new character gracing our pages and taking up the Green Lantern mantel for the very first time.
 
It was an audacious move by the publisher and one not without controversy.  Images of this cowl attired lantern wielding a semi-automatic pistol have been splashed across the comic book back pages and blog sites for months.  Opinion has been firmly split, albeit between the’ I’m not too sure yet’ crowd and the ‘this is a complete bloody travesty, I’m cancelling my pull-list and switching to Marvel’ crowd.  If twitter were to be believed this creation, one that is clearly close to writer Geoff Johns' heart in that it was reputedly modelled after his own experiences, was never going to get a fair hearing.
 
 
 
As a result I held off on posting a review for GL #0 when it was released last month.  I wanted to be sure how I felt about Baz and his introduction into the Green Lantern universe.  I took a chance that his origin was too long to share completely in 20 pages and held off publishing my conclusions until after the release this following month of Green Lantern #13.  And in that regard I was not disappointed.  For me then, GL#0 and GL#13 read together as one complete double issue prologue in preparation for the main event – the trials and tribulations of Green Lantern Baz of sector 2814.
 
Johns had no intention of steering away from the controversy that preceded this book beginning as he does with images of an Arabic-American family watching television with looks of horror and tears streaming down their faces.  Reflected in the eyes of their eldest child are the burning twin towers of the World Trade Centre attack.  As a result of that tragedy the boy spends  the next 10 years of his life being abused and victimised by a culture who treat all Muslims as potential terrorists.  Personally, I found these two pages very moving.  Doug Manke’s pencils capture the adversity Baz and his family face in a very impactful manner.  But at the same time the geek in me recognises that 9/11 did not happen in the DC universe, at least not prior to the reboot as the New 52.
 

 
We fast forward to the present day were Simon is caught up in a police chase when he is startled by the realisation that the stolen van he’s driving contains a massive time bomb.  The digital display confirms that it is live and slowly ticking down to zero.  Showing little regard for his own safety the former automotive engineer takes immediate evasion action and drives the bomb into the grounds of an abandoned factory and just manages to throw himself from the moving vehicle before it detonates.  This is bravery indeed but if he hadn’t it might have been a very short book…
 
 
The action switches to a prison in Guantanamo where our hero has understandably been detained for committing acts of terrorism against the United States.  The security services best interrogators can’t get Baz to admit that he is complicit in the bomb plot.  The tension is ramped up when he is hooded and escorted to a room contained a table fitted out with arm and leg restraints.  The implication is torture and even the US agents can’t agree on the moral proclivities of the line of questioning they are about to pursue.  There is a great panel in this sequence showing the terrified prisoner’s face from under hood.  Manke provides us with enough stylized light with to see the fear in his eyes and sweat beading on his forehead.   With the instincts of a cornered animal he punches wildly in the dark to make a futile break for freedom.

Just as all seems lost a Green Lantern ring comes crashing through the prison walls and attaches itself to Simon’s finger.  But something is wrong.  The ring has an error in its programming.  Instead of transforming him into a Lantern as expected, the ring electrocutes him.  Lightning crackles and stabs at him causing him to scream out in pain.  I don’t know if this is a deliberate choice by the colourists, Avina and Sinclair, but in comparison to other GL books the green light given off by the ring here is unpleasant and sickly.
 Baz is launched with a boom through the ceiling of the interrogation cell.  And make no mistake about it.  This was not the exit of a silver-age lantern gliding effortlessly like a ghost through solid wall.  This departure leaves a gaping hole and a trail of destruction in its wake.  News of his escape is immediately passed to Amanda Waller and does not go unnoticed by the Justice League.  In a teaser panel we briefly glimpse the transformed Third Army slave introduced in Green Lantern Annual before our attention is brought back to an unconscious Simon Baz lying prostrate in a field.  Green energy wisps and smokes around him like the aftermath of an explosion.  He is unaware that his new ring is trying to alert him to a mysterious waiting message.

Elsewhere, in a one page epilogue, Hal Jordan and Sinestro apparently survived their ordeals of the previous issue and are trapped by an unearthly black energy.
 
 
As Green Lantern #13 opens we are back with Amanda Waller, this time briefing the US president on the identities of earth’s Green Lanterns and, of course, the recent activity of Simon Baz. The president demands that she call in the Justice League to pursue the escaped terror suspect.  Meanwhile the man in question continues to lie unconscious somewhere on the southern coast of Florida while the ring recalibrates itself to him, making the reader aware of an incident in his past that involved street racing.  He wakes suddenly to find himself floating a foot or two above the ground in a GL uniform.  The message telegraphed at the end of the previous issue begins to play.
 
The message itself is conveyed via a great piece of artwork.  The vibrant greens of Alex Sinclair’s colourings are back at their best in the rendering of  a contorted morphing of Hal and Sinestro into a light construct that is reminiscent of Pablo Picasso on LSD.  The words attached are a mesh of the two previous ring wielder’s final thoughts before their sudden disappearance in a battle with Black Hand and the Guardians of the Universe.  Despite this, the message could not be clearer.  Get help, and stay the hell away from Oa!
 
A tattoo quoting the word ‘courage’ in Arabic glows green on Simon’s arm as he flies into the heavens, one step ahead of the authorities who are hot on his tail.  The newest lantern’s use of the green energy is bold.  He doesn’t just ‘take off’ or ‘land’.  A more accurate description is that he ‘launches’ himself into the air and when he returns to terra-firma it is with all the force of a meteorite carving out craters from the ground beneath him.
 

 In this issue Geoff Johns sets out to give us a deeper exploration of the lead character’s background.  Away from the action, scenes with his father and sister show the problems his predicament has heaped upon his family.  His sister, Sira, is sacked from her job amidst fears for her colleagues’ safety.  It transpires Simon had already brought hardship down on those closest to him when his brother-in-law was left comatose in an illegal car race between the two.  He is desperate to lift the shame he has brought to their doors and wants to use his sister’s contacts to help identify the person he believes is responsible for setting him up.  Despite all that has passed between them in recent years his sister clearly loves him and remembers times when he fought to protect her from the torments of bigoted troublemakers.

Elsewhere the Guardians Third Army expands relentlessly, adding a transformed truck driver and hitchhiker to their numbers.  Under the Guardians instruction their primary pursuit is to track and assimilate Green Lantern ring slingers.  Like all the best horror movies the mouthless aberrations seem unstoppable.  In one panel they appear to reach out through the fourth wall to grab at us readers and drag us into the page, another unwilling victim of their ghoulish nightmare.
 
 
Back in his hometown of Dearborn, Michigan, Simon wills a full head mask to cover his features from a prying security camera.  In my opinion, this latest GL costume is pretty poor.  There is barely any green on it.  The back appears to be a black one piece leotard that would be more suited to a winter Olympian.  Where the green does appear on the chest, shoulders and boots, it glows in a way that just doesn’t sit right.  It is, perhaps, most similar to John Stewart’s uniform but it has none of the tangibility of his new look metallic shoulder pads.  The mask is worst of all - it looks like a bad imitation of Mr Terrific’s facial T-plate.
 
 
Suddenly, a blue red blur knocks Baz from his rooftop perch.  Before he can draw breath a heroic voice informs him he is in a lot of trouble, “like Justice League trouble”.  In the final poster-worthy splash page the entire league led by Superman bear down on him.  Manke draws a mighty cool JL, better in my assessment than the work Jim Lee does in the League’s own title.  But for the record the yellow glowing lines on Flash’s costume look just as terrible as the Green ones on Baz’s, and he doesn’t even have the excuse of being new to the super-hero business! 
 


Construct of the Week #14


Construct: The Life of Guy

Generated by: Guy Gardner

Appeared in: Green Lantern Corps #45, 2006

Re-boot my ASS!!


Saturday, 6 October 2012

New 52 Lantern Titles Poll Result


The polls are closed and the results are in for the only vote that really matters to upstanding citizens of the Green Lantern universe.


Here at Flodo's Page the question was asked: "What has been you favourite Lantern title over the last 12 months?"
 

Perhaps not unsurprisingly the clear winner was the main Green Lantern book starring Hal and Sinestro.
 
 
 Here's how the four titles fared in the final analysis:
  

1st - Green Lantern - 46.2%
 
2nd - Green Lantern: New Guardians - 30.7%
 
3rd - Green Lantern Corps - 23.1%
 
4th - Red Lanterns - 0%
 
 
 
 
 
So congratulations to Green Lantern and commiserations to Red Lanterns.  The evidence is undisputable.  I have seen blogs and forums were comic fans are giving the rage brigade some love but no-one, it seems, is prepared to call Red Lanterns out as their favorite corner of the GL universe...

 
SORE LOSER...!!!





Thursday, 4 October 2012

Construct of the Week #13


Construct:                  Generated by:
Marine Corps             John Stewart



You and whose army?

Appeared in: Green Lantern:
#49, 2009 (Cover Feb 2010)

 

Tuesday, 2 October 2012

BAD MEETS EVIL – RED LANTERNS #0



Oh dear… just as the Red Lanterns title looked to be turning a corner this zero issue lands on our pull pile. It is a case of one step forward, two steps back.  Well, that is not entirely fair of me.  The issue sheds light on Atrocitus’ origins.  Geoff Johns and Peter Milligan have both touched on the Manhunter’s massacre of Sector 666 but now we get to see first-hand what the psychiatrist Atros and his family actually went through.  We learn about the formation of the Five Inversions and the creation of the Empire of Tears.  We stand with Atros as he makes his first blood prophecy on the freshly slain corpse of a Guardian of the Universe, and the Guardians punishment of the Inversions in return.  We behold the igniting of the rage fuelled red power battery and the rebirth of Atrocitus as the first Red Lantern.
 
And all of this is exactly the back-story that I wanted to see in RL #0.  From the opening splash page showing a terrifying giant of a manhunter looming over Atros’ plucky young daughter, through to the final panel prophesying the rise of Bleez and her fellow lanterns, Ardian Syaf’s pencils are superb.  With the exception of a couple of colouring issues (most notably the murdered Guardian’s blood runs red instead of yellow) the art in this book is strong throughout.  The annihilation off 666 and the subsequent destructive path of the Inversions is undisputedly vivid. Yet even with all these great attributes my enjoyment of the book was far from complete.

The blame for this lamentable predicament must lie firmly at the door of the writer, Peter Milligan.  The majority of the story is told in narrative form by Atrocitus.  Text boxes litter the comic on every page.  Atrocitius ‘voice’ is poorly written.  He communicates by necessity in monologue, as do many other zero issue characters recounting their own back-story.  But in this case the language is laboured and dry.  Action sequences are reduced to the tone of amateur dramatics or a role playing text written by a first time dungeon master.  This one inexcusable fact makes it impossible to sympathise with the plight of the shattered family man or to revel in righteous anger of the avatar of rage.  His fall from grace in the company of the insidious Inversions should be resplendent in spine tingling horror and is instead ultimately forgettable.  In Red Lanterns #0 a good man became a bad man, and bad did meet evil but the implied tension was just not present.  Shame though it is to say, I suspect the simple truth is that this issue will sit in the back of many long-boxes and never be read again.